(disabled layout for better readability.)
Hello world! Welcome toSMWCentral The Volcano Lotus Collab Dark Side of the Kingdom's work in progress thread! For the third time!
This project is a big one - it uses the maximum amount of levels and exits that the original SMW can give. This means: 94 levels, 120 exits. This's also a Choconilla hack that, while uses a little amount of custom/external resources, aims to keep the SMW feel at most. And the most relevant of all: This is an open team hack, meaning that you can join us! So, of course, I want you to join us - no matter your skill level. You shall have a big help from us all, as well as you shall be helpful.
Getting started:
Here's a set of guidelines you may follow in order to help on this project, especially if you want to make levels, submaps or music. If there's anything that's not clearly mentioned or you wish to add, just post here and the leaders may answer everything.
And you can chat about the project on IRC, as well. #dsotk is the channel's name, and you'll pretty much see Egadd lurking around there. I've never been to IRC ever, but yeah, you may want to join the conversation if you want to discuss about levels, updates and whatever else which's related to this team hack.
As said previously, you can take part in levels, submaps or music for this hack in special. But other minor contributions such as graphics, playtesting and feedback are also really appreciated and wanted by part of all members. With that said, here we go with the claiming lists:
Level and Overworld Signups
Compositions
Sublevels < not really relevant for claims, but important on our Base tracking for the future.
Boss List < not really a claim list, but we're in need of ideas for the Boss Creation phase.
And here's the Base ROM.
Level and OW list updated at: 2012/12/29
Compositions List updated at: 2012/12/22
Boss List uploaded at: 2012/12/20 (2)
Base ROM updated at: 2012/12/29
(text color changes when something is updated)
Leadership:
Q-bee:Me Main leader and Main Base ROM host. Makes most of the updates on Signup Lists and the Base itself, as well as a few changes to all the work sent for the project. When active, pretty much gives feedback on everything that comes out, and updates this thread title and first post when due.
mrdeppelman: Secondary leader. He coordinates the project in the meantime I'm offline, giving comments, as well as designing levels and submaps.
Egadd: Main feedback maker/playtester and the one responsible by the storyline. Also responsible for updating Levels/Sublevels/Compositions lists, but mainly focusing on reviewing every work that's submitted for the project. He's also the main OP who lurks around the IRC channel #dsotk. This is probably the guy you'll see here and there anytime to answer your questions and whatnot.
Buried Alive: Creator of the project. Mainly helps on level designing and in giving concept storyline ideas as well as with occasional level ideas.
MetalJo: The reclusive leader. He's less absent during my absences and Deppel's absences. Gives feedback always when possible, and can accept few ASM request tasks when he find possible and interesting.
All leaders have the power to accept/reject levels in consent, as well as the power to edit/update the Base and lists. But updating the thread is my main function anyways...
Storyline:
Oh, yeah. I didn't mention the main storyline of the hack. Egadd's still working on the complete version, but you can read the Intro here. Anyway, any ideas from you are welcome.
Now, one of the nicest parts:
The Screenies/Videos/SPCs section!
(some kinda outdated but eh)
Screenies:
Mushroom Kingdom Submap
Honey Forest Submap
Smash Mountain Submap
Heaven/Hell Valleys Map
Mushroom Kingdom 1
Mushroom Castle
Cheep-Cheep River 2
Carrot Creek (Cheep-Cheep River 6)
Honey Forest 1
Sweet Pit (Honey Secret 1)
Honey Fortress
Plants vs. Honey (Honey Forest 3)
Honey Forest 5
Divine Acropolis (Heaven Fortress)
Videos:
Mushroom Kingdom 1
Cheep-Cheep River 2
Carrot Creek (Cheep-Cheep River 6)
Sweet Pit (Honey Secret 1)
Bee Porcu-Puffer (Honey Fortress Boss)
Plants vs. Honey (Honey Forest 3)
Smash Mountain 8
Hostile Heavens (Heaven Valley 1)
Heaven Valley 3
SPCs:
Intro Cutscene
Generic Athletic Theme
Water Theme
Ice Caves Theme
Hell-Fire Caves Theme
Spirit' Lair Caves Theme
Mushroom Kingdom Submap
Cheep-Cheep River Submap
Smash Mountain Submap
Post-Evil Spirit Battle Cutscene
Feedback is also a great help, so much appreciated here. Thanks for coming, and enjoy your stay!
Remember the Choconilla style!
Hello world! Welcome to
This project is a big one - it uses the maximum amount of levels and exits that the original SMW can give. This means: 94 levels, 120 exits. This's also a Choconilla hack that, while uses a little amount of custom/external resources, aims to keep the SMW feel at most. And the most relevant of all: This is an open team hack, meaning that you can join us! So, of course, I want you to join us - no matter your skill level. You shall have a big help from us all, as well as you shall be helpful.
Getting started:
Here's a set of guidelines you may follow in order to help on this project, especially if you want to make levels, submaps or music. If there's anything that's not clearly mentioned or you wish to add, just post here and the leaders may answer everything.
And you can chat about the project on IRC, as well. #dsotk is the channel's name, and you'll pretty much see Egadd lurking around there. I've never been to IRC ever, but yeah, you may want to join the conversation if you want to discuss about levels, updates and whatever else which's related to this team hack.
As said previously, you can take part in levels, submaps or music for this hack in special. But other minor contributions such as graphics, playtesting and feedback are also really appreciated and wanted by part of all members. With that said, here we go with the claiming lists:
Level and Overworld Signups
Compositions
Sublevels < not really relevant for claims, but important on our Base tracking for the future.
Boss List < not really a claim list, but we're in need of ideas for the Boss Creation phase.
And here's the Base ROM.
Level and OW list updated at: 2012/12/29
Compositions List updated at: 2012/12/22
Boss List uploaded at: 2012/12/20 (2)
Base ROM updated at: 2012/12/29
(text color changes when something is updated)
Leadership:
Q-bee:
mrdeppelman: Secondary leader. He coordinates the project in the meantime I'm offline, giving comments, as well as designing levels and submaps.
Egadd: Main feedback maker/playtester and the one responsible by the storyline. Also responsible for updating Levels/Sublevels/Compositions lists, but mainly focusing on reviewing every work that's submitted for the project. He's also the main OP who lurks around the IRC channel #dsotk. This is probably the guy you'll see here and there anytime to answer your questions and whatnot.
Buried Alive: Creator of the project. Mainly helps on level designing and in giving concept storyline ideas as well as with occasional level ideas.
MetalJo: The reclusive leader. He's less absent during my absences and Deppel's absences. Gives feedback always when possible, and can accept few ASM request tasks when he find possible and interesting.
All leaders have the power to accept/reject levels in consent, as well as the power to edit/update the Base and lists. But updating the thread is my main function anyways...
Storyline:
Oh, yeah. I didn't mention the main storyline of the hack. Egadd's still working on the complete version, but you can read the Intro here. Anyway, any ideas from you are welcome.
Now, one of the nicest parts:
The Screenies/Videos/SPCs section!
(some kinda outdated but eh)
Screenies:
Mushroom Kingdom Submap
Honey Forest Submap
Smash Mountain Submap
Heaven/Hell Valleys Map
Mushroom Kingdom 1
Mushroom Castle
Cheep-Cheep River 2
Carrot Creek (Cheep-Cheep River 6)
Honey Forest 1
Sweet Pit (Honey Secret 1)
Honey Fortress
Plants vs. Honey (Honey Forest 3)
Honey Forest 5
Divine Acropolis (Heaven Fortress)
Videos:
Mushroom Kingdom 1
Cheep-Cheep River 2
Carrot Creek (Cheep-Cheep River 6)
Sweet Pit (Honey Secret 1)
Bee Porcu-Puffer (Honey Fortress Boss)
Plants vs. Honey (Honey Forest 3)
Smash Mountain 8
Hostile Heavens (Heaven Valley 1)
Heaven Valley 3
SPCs:
Intro Cutscene
Generic Athletic Theme
Water Theme
Ice Caves Theme
Hell-Fire Caves Theme
Spirit' Lair Caves Theme
Mushroom Kingdom Submap
Cheep-Cheep River Submap
Smash Mountain Submap
Post-Evil Spirit Battle Cutscene
Feedback is also a great help, so much appreciated here. Thanks for coming, and enjoy your stay!
Remember the Choconilla style!