The 9th Special World Level Contest
The aim of the contest is to design a level in the style of the special world in Super Mario World. Try to make the level as fitting as you can to try and give it that classic 'Nintendo' feeling.
Rules and Scoring
I will score each entry out of a total of 30 points. with points given in 3 different categories.
-Authenticity (Y/10)- Could you entry blend in well with the other levels, or would it stick out like a sore thumb? Higher scores will be given for the entries that look the most authentically like they could fit in Super Mario World's special world.
-Level Design (Y/10) - Self explanatory. How well designed is your level, is it fun to play? Higher scores will be given to the best designed levels
-Functionality (Y/10) - How well does your level work? The best scores will be given to levels that don't have technical problems like slow down, sprite memory issues, cut-off etc.
There are a few restrictions that you must pay attention too, not following these will lead to your entry being disqualified.
-All entries must be submitted in an ips format.
-No custom blocks or sprites are to be used in the level
-No patches (such as No Sprite Tile Limits) can be used for your entry.
-ExGfx are forbidden for being used in this contest, even for minor fixes to the original graphics. Usage of map 16 manipulation and tileset mixing is perfectly fine though.
-There is no screen limit to the overall level length, but the best scores will be given to levels of reasonable length.
-Custom music is permitted, but it will not be taken into account with the judging.
-Any cut-off caused by the original graphics in Super Mario World (for example a pipe on cement blocks) will not affect your total score, as that is considered a limitation of Super Mario World itself.
Deadline:
The deadline will be in a month's time on the 22nd November 2012. All entries will be downloaded on that day, so you may update your entry anytime before that day.
This thread is for posting your submissions only. If you have any questions, please feel free to ask them in the discussion thread.
The aim of the contest is to design a level in the style of the special world in Super Mario World. Try to make the level as fitting as you can to try and give it that classic 'Nintendo' feeling.
Rules and Scoring
I will score each entry out of a total of 30 points. with points given in 3 different categories.
-Authenticity (Y/10)- Could you entry blend in well with the other levels, or would it stick out like a sore thumb? Higher scores will be given for the entries that look the most authentically like they could fit in Super Mario World's special world.
-Level Design (Y/10) - Self explanatory. How well designed is your level, is it fun to play? Higher scores will be given to the best designed levels
-Functionality (Y/10) - How well does your level work? The best scores will be given to levels that don't have technical problems like slow down, sprite memory issues, cut-off etc.
There are a few restrictions that you must pay attention too, not following these will lead to your entry being disqualified.
-All entries must be submitted in an ips format.
-No custom blocks or sprites are to be used in the level
-No patches (such as No Sprite Tile Limits) can be used for your entry.
-ExGfx are forbidden for being used in this contest, even for minor fixes to the original graphics. Usage of map 16 manipulation and tileset mixing is perfectly fine though.
-There is no screen limit to the overall level length, but the best scores will be given to levels of reasonable length.
-Custom music is permitted, but it will not be taken into account with the judging.
-Any cut-off caused by the original graphics in Super Mario World (for example a pipe on cement blocks) will not affect your total score, as that is considered a limitation of Super Mario World itself.
Deadline:
The deadline will be in a month's time on the 22nd November 2012. All entries will be downloaded on that day, so you may update your entry anytime before that day.
This thread is for posting your submissions only. If you have any questions, please feel free to ask them in the discussion thread.