Originally posted by pikaguy900
Not sure if anyone told you this, but...
You can simply use the program TRASM. It comes with Sprite Tool. Just drag your .asm file over it, and drop. You instantly get a .bin file....if your ASM stuff was done right.
As for your screens, they look nice. REALLY nice. What kind of bonus game are we talking about for the chests?
Thats great. I couldnt find anywhere that said what tool to use. d'oh!!!Originally posted by NEONswift
Anybody know how to convert .asm to .bin files for creating custom block types?
Not sure if anyone told you this, but...
You can simply use the program TRASM. It comes with Sprite Tool. Just drag your .asm file over it, and drop. You instantly get a .bin file....if your ASM stuff was done right.
As for your screens, they look nice. REALLY nice. What kind of bonus game are we talking about for the chests?
For the levels with Treasure Chests that don't have a specific secondary exit I will most likely just make the level branch of to a Switch Palace type level. Seeing as 1ups are being replaced with Hearts (100 of which makeup an extra life I want a few mini games to earn lives. Which will come in handy as I plan to also disable the item box.