Folks, this is my release of Gate to the Star Road, a pack of 4 completely new levels for Super Mario World. These are intended to be an extension of the original game, so no graphic/music/asm hacks here. Just painstaking, heavily playtested level design with many optional paths and plenty of attention to aesthetics.
As SMW King 2000 points out, I already posted this hack to this site 4 years ago. I did a search and didn't find it, so I thought maybe I'd neglected to post it. Guess not: the thread is here.
Sorry for the confusion, and thanks to everyone who looked at it (again).
This is the exactly the same Hack as here:
http://www.smwcentral.net/?p=viewthread&t=13930
My Youtube Channel:
http://www.youtube.com/user/SMWKing2000
My apologies. I saw no mention of the hack on the site, and couldn't find a forum search option, so I assumed that I had never posted it. I had completely forgotten about that post four years ago.
Maybe you should read the post Incognito made on that thread. It tells basically everything you should improve in your hack.
By myself, I find it pretty cool and fun, despite for being short, having repetitive level design, abuse of the same sprite in a level, bad sprite variation, blind jumps and some graphical glitches (it's all on Incognito's post).It's easily the best thing I've done
So why the empty numb?