Language…
14 users online: Chambo, Dennsen86, deported, Dispace, Golden Yoshi, Green, Green Jerry, LightAligns, mio, neidoodle, playagmes169, RicardoDeMelo, ShoopDaWhoop, synthie_cat - Guests: 265 - Bots: 248
Users: 64,795 (2,375 active)
Latest user: mathew

UPDATE: IceGuy please read... Carry over star power or P switch when entering a pipe

Is there a way to carry over the star power or P-switch (with music) when used when entering a pipe? I know in smw it cancels out when you do.
Hey.. this thread is familiar.

This patch will enable you to carry them over:

Code
header
lorom

org $A654
NOP #12

org $A648
db $80


It doesn't, however, carry the music over for the P-switch. Not sure why and I'm too lazy to figure that out.
lol,,, Will giving you credit, motivate you to find out how to carry over the P switch music #ab{:LOL:} (not that it matters since I'm giving you credit anyways).
IceGuy:

I don't know if this helps but after using your patch... If I a had a star and then get the P-switch (still playing star man music) and go into a pipe... when I come out it plays it plays P-Switch music instead of star man music.