Nice screenshots, but the red castle tiles don't seem to clash well.
Thanks all for the feedback!
I have three more things to tell/show you.
First: I have a co-worker! He is a very good friend and we're in the same year and school. He (Bug)Tested all my levels and picked up hacking again shortly after seeing my first levels. A few days ago he showed me a level he made and I thought: Hmm, I planned 75 levels in this hack, but I may not have enough time/inspiration/motivation to finish this. So I invited him to work with me on this hack and he happily agreed. Soon he sent me lots of ideas for levels and nice custom music he found and yesterday we worked on a scheme to plan te whole hack. On friday we both have a "Tussenuur" as we call it in dutch. It basically means you have a free period between your lessons.
We'll work and share ideas via chat and school and that free period.
His name on SMWCentral is (If I'm correct) Alfred the Stone. I hope he'll post here soon to introduce himself and his levels .
Second: I haven't been working really hard on a new level. I just improved my older levels and drew some GFX, like a new key and keyhole:
Third: I totally forgot to show the last part of the 3rd swamp level. Here are some screenies!
Hmm, I see now they're in the wrong order
Lower_Right:
I'll start here. After some outdoor screens this is the swamp cave.
Lower_Left:
In this level you can walk trough some ledges, some even reveal secret passages...
Upper_Right
This is a small kindof gimmick part. You can see the level above. But you have to play it in the down part and to make it more challenging, I added some sprites to the down part.
Upper_Left
And here you come out of the swamp cave.
Well... That's it. Hope you enjoyed!