Originally posted by Nep-EnutI haven't posted anything here for a while, I was uninterested and bored, I almost gave up hacking smw (again xD) but I'm slowly starting to get interested again...
Well, that's good. It would be a terrible shame if you gave up SMW hacking after the great work you've done thus far.
Originally posted by Nep-EnutOriginally posted by mesnow GFX
Yes, they are on layer 3. I had drawn another layer 3 BG for snow levels, but I thought it didn't look good so I've drawn this one.
I see. Well, the one you have there, as I said, looks great.
Originally posted by Nep-EnutOriginally posted by meNSMB BG
Yeah, I think I didn't express myself correctly, I meant every "grass level" in world 1 uses the same BG, well, I think I'm gonna use a custom BG in that level...
I see.
Originally posted by Nep-EnutOriginally posted by imameliawhat are your world themes for now?
Well, the world themes are not final, I might change them but for now it is:
W1 = grassland
W2 = beach
W3 = desert
W4 = forest
W5 = snow
W6 = mountain
W7 = clouds
W8 = lava
So, basically NSMB world themes with W2 and W3 switched. Fair enough. Are you planning to have a bonus World 9? (And I'll be curious to see your graphics for worlds 4, 7, and 8...)
Originally posted by Nep-Enut@Pete3k: MetalJo has already done a red ring sprite for me, but thank you anyways x3
Funny, I made one as well. Mine makes the item appear flashing over the player's head before dropping down, too.
Originally posted by Nep-Enut@errorgfx:
1 - Well, there aren't so much NSMB musics here in SMWC, I'm trying to use NSMB musics as much as I can...
2 - The Mario GFX I am using right now is from Mario Party Advance, bit I might change it.
3 - I am using the YI 32x32 big boo sprite with NSMB's 24x24 boo GFX.
1 - Makes sense. Maybe I should port more NSMB stuff... My offer to compose stuff still stands. Also, I actually ported the castle theme from the original NSMB as well,
here. I haven't released it simply because I wanted to make a sampled version as well, but it's fully ready to use.
2 - So that's where they're from. They look all right to me, but it would be a plus if you could get actual NSMB Mario GFX into the hack (or at least a SNES version of them).
3 - Does the clipping on it work okay?
Originally posted by Nep-Enut@thenextdoor: No, I don't. I have to provide this...
Yeah, it's all up to you. I think just about anyone who's seen this hack would love to have some of the graphics, but it might be best to wait until you've finished the hack, or until you have a better version of a certain set (such as the beach and underwater ones you've already released).
Originally posted by Nep-Enutscreenshots
Canyon BG: Yay! I wondered if you would add Layer 3 mountains to it. It looks even better now.
Piranha Plant: Lovely. It reminds me a bit of SMW Redrawn for some reason.
Castle: Very nice. I love the background and the new Grinder graphics. (Now that I think about it, I don't recall Grinders ever showing up in any NSMB games...)
Originally posted by Nep-EnutThat's all for now, guys. Please let me know what you think about this last update :>
I think that even if you made a new update every day, I would never get tired of them. You've given us all some more eye candy; the new graphics, as usual, look fantastic. I should mention, I think I actually do like the new World 1 castle better, although the old one looked fine to me as well. I'm glad to hear that you are still working on this, too. (It's been less than a month, I know, but updates for such things are always good.)
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I'm working on a hack! Check it out
here. Progress: 64/95 levels.