(The post it's only directed to the new ports, sorry D:
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Let's see...
Originally posted by Silver Scarlet
The percussion it's wrong (lacks of the snare and it's also... a bit out of place if you compare it with the original) and sometimes the @4 chord goes way too loud, but overall, it's a good port despite its flaws.
Originally posted by Silver Scarlet
Well... first of all, it's there a reason to make all the instruments @0 at the beginning? The original had pianos, weird sounding sawtooths and violins (?). Maybe this port it's another theme (I'm listening to
this one which basically it's the only one that I know) so it has different instrumentation, but oh well, keeping that aside, I guess is quite decent but not too close to the original, but I do understand that porting these to the snes it's complicated due to its high limitations.
Originally posted by Silver Scarlet
Sounds... quite wierd, mostly because the main instrument is @17. The drums sound really good though! (Also please, if you discover a new command, don't overuse it, or use it moderately, for example here (and in other of your ports), the echo volume is way too high making the port sound quite bad sometimes).
Originally posted by Silver Scarlet
Loud as hell but it's not that bad, it's just that sometimes it gets really loud and then quiet. Try using some vibrato by the way, it would help you to make @1 sound really amazing if you use it moderately (in case you don't know what I'm talking about, the command is pX,Y, where X is the wave length and Y the amplitude).
Originally posted by Silver Scarlet
Oh, I somehow recognize this music (but don't remember the game where it comes from, nor its name lol), the only complaints I have is the volume, again, WAY too loud and the bad loop.
Originally posted by Silver Scarlet
Oh wow, this is a BIG improvement of your last try! Now I can recognize the original melody, which is amazing of course! Although I think some octaves are lower than the original, for example the @4's octave and the @15's (by the way, since that instrument is not looped, you can safely use $ed $7f $e0 and it will sound better). My favorite part is when the @6 starts playing.
Originally posted by Silver Scarlet
This one also has a problem with the percussion, it's not like that in the original. Also, I don't think @9s fits here... they sound really bad in lower octaves.
Originally posted by Silver Scarlet
It's missing some slides and as with other ports, the volume it's way too loud. As for the port itself, it's not a bad try but can be improved, specially that "percussive" adsr for @4. And again, the percussion it's not the same as the original.
Originally posted by Silver Scarlet
Never heard the original but sounds quite cool and elegant indeed. Also, seems like you're having troubles splitting chords because in many of your ports, there are two channels playing the same note at the same time for a second, which of course makes it loud.
Just a suggestion for future ports, if you want to replicate string ensembles, use a soft adsr like $ed $79 $e0/$e9 with vibrato (I use p11,21 quite often for strings).
Originally posted by Silver Scarlet
Same problem. Very high echo volume and song's volume. It's not a bad redemption but I feel that the samples don't fit at all, what about using samples with better quality? If you need help finding them, PM me.
I guess that's all, you're getting better but at a slow rhythm. Try porting songs from other platforms like snes, they're fairly easy to port and can help you to improve more.
I apologize for typos or grammar errors (in case I've made some), I hope you understand anyway.
Congrats for your 1000 posts.