Originally posted by LoticaWell, just to make sure if anything complicated is added to the overworld works properly and just basic monitoring of the overworld. If we're going to do it for the levels, we might as well expand it.
I believe the effort/reward tradeoff is too low for that. Just open an external emulator instead, the overworld needs far less testing than levels.
Originally posted by EpsilonWhile playing around with it I noticed that an unmodified level EA takes you to the top of level 100. This doesn't happen on a clean ROM, but it does on modified ones.
I saved level 105 on a clean ROM and opened level EA in LMSW. I got to level EA. Can't reproduce.
QuoteThis is probably just a problem with my keyboard, but I seem to have problems pressing three keys at once... If I try to run right and jump, it won't work... but the weird thing is that it does work when I'm going left. o_O
Yeah, that's just your keyboard. I can reproduce it on my laptop, but not my main computer.
QuoteAlso, would it be possible to make it so you can drag Mario around when in sprite editing mode so that you could test parts of a level without having to play the whole thing?
I don't think I can do that, but I think FuSoYa has that planned for a future LM.
You'll have to reboot LMSW for it to take effect, though.
QuoteP.S. What does "LMSW" stand for, anyway?
LM is obvious. SW is from uswe, Unlimited/Ultimate (I forgot) Super Mario World Editor (usmwe was too long, so I cut out a letter), which didn't use LM.
It looked like this before I decided that pulling out Header Magic and shoving it into LM makes my job easier.
Originally posted by DeekeBeing able to test levels without needing the savestate outside of the area being tested will make things much more of a breeze.
No savestates inside the level, though. *insert smilies*
I'm currently working on editing the format of the configuration files. I don't think I'll get done before C3 ends, but I'll make a new thread somewhere. Hack Discussion, Advanced SMW Hacking, or somewhere else?
<blm> zsnes users are the flatearthers of emulation