Language…
20 users online:  Atari2.0, DanMario24YT, Dennsen86, deported, derv82, drkrdnk, eltiolavara9, Fozymandias, h.carrell, Isikoro, krizeth, masl, MorrieTheMagpie, Serena, Shomi, sinseiga, sparksplit-smw, StarWolf3000, steelsburg, trihex - Guests: 285 - Bots: 303
Users: 64,795 (2,375 active)
Latest user: mathew

*ATTENTION SHOPPERS*

  • Pages:
  • 1
  • 2
Thank you for shopping at Ladida's Loli Locale. We pride ourselves in giving you the best there is.

For only a short time, we will have a C3 special! Yes!

First up is a custom boss, the one and only Master Hand!



Video!

Download!


Secondly is the Cluster Effects pack. We previously released the extremely popular "Falling Leaves" cluster sprite. Well, this pack includes special effects you can insert into your hacks as cluster sprites. Available in rain, leaves, sandstorm and fish!




They look terrible in pictures, though. Best when viewed in action!

Download!


Again, thank you for shopping! If any problems arise, or if you have any comments, then feel free to post them here!
this suxxx master handd cant give mario powerup boooooo!!!!11111

~

Kidding aside, I LOVE YOU.
That Master Hand is genius! Great job with it. It seems to emulate the N64 Smash version perfectly, which is amazing!! I have bought it, along with the Cluster Effects Pack, and I will be sure to try 'em out as soon as possible!

Now I know the store for all my awesomeness needs: Ladida's Loli Locale!
Masterhand: lol.
Looking very nice, especially the Master Hand boss. Great work!
Layout by Mirann <3

I'm probably retired tbh
Awesome job! Have you thought about creating Crazy Hand too?
Wow and I mean wow. This Master Hand sprite is amazing. It is a really close approximation to Master Hand in Super Smash Bros. I'm beyond impressed. Downloading this sprite soon as I get the chance cause this is beyond epic.
Check my page http://marioepicjourney.blogspot.com to find more updates about my hack Super Mario: The Epic Journey.
Wow. This sprite looks awesome!

Also, 2 questions:

1. Can you edit the speed of the boss? It seems pretty slow.

2. Could you edit the HP it has?
YOUR layout has been removed.

I do non-kaizo beta tests!
Check my profile for more details.

A Mario and Luigi Story: The Universe's Star Demo 2:
50%
Status: Dead until I regain interest. Link to hack thread.

The master hand boss is pretty impressive; you did a really good job by replicating all of its attacks from SSBM on a snes basis. It seems quite easy to beat though.
@K3nny: Was planning on it, but never got around to it.

@mariocool1999: Do you mean the time between attacks? If so, yes (I think). After a certain amount of HP, he'll speed up anyways, as seen in th vid.

And yes, HP is customizable, though only up to 250 (dec), since 256 is already FF in hex.

@aj6666: I was afraid it would be. I tried my best at making it somewhat challenging :<

everyone else: thanks!
Hello Ladida, Great Job with the boss Master Hand , Congratulations!
Views:
Time:
6 users online: o imamelia, o o FPzero, o bebn legg, o Nameless, o Major Flare, o o Scrydan - Guests: 69 - Bots: 160Users: 69,666 (9,999 active)
Latest: Year 2020
Tip:
The Master Hand is awesome, Ladida. I may have to take a further look at it and whatnot. It seems to emulate the attacks very well. Well done everything else as well!

Master Hand = WOW! O.O
I never thought I'd see this in SMW.
You did a good job on that stuff. However, I think Master Hand yields too much. Should be quicker for more action. And if I remember correctly Master Hand didn't have the percent sign in Smash Bros., but actually "HP". That also makes a lot more sense, because how can his health be a "200%" when the battle has literally just started?
Also a nice gimmick you could consider: The more Master Hand is damaged, the more its color changes, like the bosses in Super Metroid. For example: You could make him turn to red at the end.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
I will purchase one Cluster effects please. :P Will I get change from £20?

Heh. Anyways, as for the masterhand, I feel it emulates the GC version fine, although I feel it's a little easy in my opinion. Perhaps this could be fixed somehow...
Well, I was really only going by memory when I made him; I guess I forgot that it said HP rather than %. I considered the color change thing, but only for the health (since that's how it works in SSB), but, like with Crazy Hand, I never got around to it.

Regarding its ease, you can edit the time between attacks in the asm file. So, if you feel it's a bit slow/easy, you can try changing that. Just think of it like changing the difficulty from "Very Easy" to "Very Hard" :P

and JDC: We carry change, but not in pounds. You will have to pay in US dollars. Sorry; we're not an international market :<
Looks great, but I would have preffered if these were in Tessera format.
I've never used Tessera, so I wouldn't know how to implement it. Most people use Romi's anyways, so I went for the one with the bigger audience. Sorry for the inconvenience :<
I liked the master hand sprite,but has been rejected!!
  • Pages:
  • 1
  • 2