I don't have very much this year .. a level from Letale may make it in, but especially granted that I'm actually on vacation for the next four days, I really am not having an easy time with this.
Nevertheless, I do have quite a few tracks here that you, the general public, have not heard. I'll be showcasing my recent here this year. For those curious, I use the Mixcraft soundfont, EDIROL HyperCanvas, East West Quantum Leap, East West Colossus, and some various other things - you'll be able to tell when.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sheol
Fire/ice cave theme I wrote a couple weeks back. I've recieved some very mixed opinions on the drum solo section.
Everdream Interior
A calming song written for the inside of a giant tree (think DKC3, but a slightly less actionous atmosphere). It's probably my best.
Night Desert
This one is highly influenced by Zelda, using LttP's samples. This was loads of fun writing.
Pertimesco Crossway
I actually got the main melody from a dream. Something has been giving me this "disturbed" vibe about it, but all the same I feel like it turned out nicely.
Rise to the Challenge - Potential Ice Overworld
This was really just an idea AxemJinx had - this may or may not be used when he continues work on his hack (speaking of which, you should totally play it if you haven't already. Ableit old, it's one of my favorite hacks to this day).
Letale Extremeus - Dramatic Cutscenes
This was my first run using the East West Quantum Leap VST, an awesome orchestral plugin also used in the crossway, tree and ice themes I posted up there.
Sanguine Waters (Orchestral Mix)
May as well throw this out here. The original is probably my best track ever.
Everdream Barrier
First run with East West Colossus, a 32 GB instrumental VST. It's got very high quality stuff, so if you other composers out here can afford the space I totally suggest you try and get your hands on it.
Final Stretch
First time I've used EDIROL HyperCanvas in a long time. It was made for Mario: Lost in the Forest, but they didn't end up needing it.
Interene
Town theme, but it's probably too relaxing.
Permafrost Wasteland
A rather intense ice theme.
Whispering Riverside
An oriental theme AxemJinx and I threw together over the course of a few days. There'll be another collab between us coming soon.
Deserted Pier
A little twist on the infamous "Lightly Row".
Mario: Lost in the Forest - Breeze Fortress (WIP)
Given that someone felt Cave Story - Wind Fortress was overused in MLintF, I was inspired to make an alternative. It's not finished, clearly.
~~~~~~~~~~~~~~~~
That's all for now. I hope you will take the time to listen to some (or all?) of these tracks and perhaps leave some feedback - a big thanks to those who do, as I strive to improve at this.
Nevertheless, I do have quite a few tracks here that you, the general public, have not heard. I'll be showcasing my recent here this year. For those curious, I use the Mixcraft soundfont, EDIROL HyperCanvas, East West Quantum Leap, East West Colossus, and some various other things - you'll be able to tell when.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sheol
Fire/ice cave theme I wrote a couple weeks back. I've recieved some very mixed opinions on the drum solo section.
Everdream Interior
A calming song written for the inside of a giant tree (think DKC3, but a slightly less actionous atmosphere). It's probably my best.
Night Desert
This one is highly influenced by Zelda, using LttP's samples. This was loads of fun writing.
Pertimesco Crossway
I actually got the main melody from a dream. Something has been giving me this "disturbed" vibe about it, but all the same I feel like it turned out nicely.
Rise to the Challenge - Potential Ice Overworld
This was really just an idea AxemJinx had - this may or may not be used when he continues work on his hack (speaking of which, you should totally play it if you haven't already. Ableit old, it's one of my favorite hacks to this day).
Letale Extremeus - Dramatic Cutscenes
This was my first run using the East West Quantum Leap VST, an awesome orchestral plugin also used in the crossway, tree and ice themes I posted up there.
Sanguine Waters (Orchestral Mix)
May as well throw this out here. The original is probably my best track ever.
Everdream Barrier
First run with East West Colossus, a 32 GB instrumental VST. It's got very high quality stuff, so if you other composers out here can afford the space I totally suggest you try and get your hands on it.
Final Stretch
First time I've used EDIROL HyperCanvas in a long time. It was made for Mario: Lost in the Forest, but they didn't end up needing it.
Interene
Town theme, but it's probably too relaxing.
Permafrost Wasteland
A rather intense ice theme.
Whispering Riverside
An oriental theme AxemJinx and I threw together over the course of a few days. There'll be another collab between us coming soon.
Deserted Pier
A little twist on the infamous "Lightly Row".
Mario: Lost in the Forest - Breeze Fortress (WIP)
Given that someone felt Cave Story - Wind Fortress was overused in MLintF, I was inspired to make an alternative. It's not finished, clearly.
~~~~~~~~~~~~~~~~
That's all for now. I hope you will take the time to listen to some (or all?) of these tracks and perhaps leave some feedback - a big thanks to those who do, as I strive to improve at this.