I made a sample level who ends up in the fight with bowser. After mario saved peach, peach give him a kiss and some slow dialouge says your adventure ended... But it is the oppeside of it! When the screen turns black normaly the credits would roll but instead i go back to the overworld with no music playing! Help! I want to have credits after saving peach. (If you don't understand i'll make a video of it! )
Help! Credits won't roll!
Well, on OW editor, click on "Overworld" and then click on "Change Boss Sequence Levels" and then put the level you want to display the ending scene.
Click on Mario's hea in LM and then edit "Layer 1 (FG) Vertical Scrolling" to Vertical Scroll at Will.
I ment this:
Click on this for a video and watch about 0:48 then you will see me bouncing on enemies but the camara won't go with me! I want that the camara follows my character even when he bounces!
Click on this for a video and watch about 0:48 then you will see me bouncing on enemies but the camara won't go with me! I want that the camara follows my character even when he bounces!
Well, just do that and edit this address:
Originally posted by ROM Map
x07A78 - Change from D0 to 80 to activate free vertical scrolling. This will bypass the routine that checks whether Mario is standing on solid ground or not (RAM address $72) and sets the scrolling flag accordingly. The camera follows Mario instead of waiting for him to land on something.
that's the adress you have to edit, and you do that using a Hex editor. I recommend Translhexion or HxD. Open your ROM with it and press Ctrl+G, a window will appear; type the adress -that in this case is x07A78- and change the value that there appears (should be D0) to 80.
You've learned to hex-edit.
You've learned to hex-edit.
Insert this patch:
header
lorom
org $00F878
db $80
header
lorom
org $00F878
db $80
Originally posted by Galinaceo
org $007A78
That's a PC address. xkas accepts only SNES addresses. Try $00F878.
<blm> zsnes users are the flatearthers of emulation
The jumping thing is already fixed but... There are patches for hex codes? Hmm :l
Anyways... there is another glitch too!
In this video You see when a shell or coin touches a walk-through wall it stays in the air! Please help! D:
Anyways... there is another glitch too!
In this video You see when a shell or coin touches a walk-through wall it stays in the air! Please help! D:
Every time you edit smw you are making hex edits