DONE LEVEL In Charge ISSUE
- 13B Various Users All phases need to be completed
- - Kipernal Create Cutscenes
- OW Extroble Create OW GFX
- W2 cstutor/Ludus Finish Boss Coding/GFX
X W3 cstutor89 Finish Boss Coding
- W5 HuFlungDu Finish Boss Coding
X W5 Ladidia Finish Boss GFX
- W6 Kip & Dino Finish Boss Coding and GFX
X W8 cstutor89 Finish Boss Coding and GFX
- W8 p4plus2 Finish Norveg
- W9 OPEN Finish Boss Coding and GFX
- CRED OPEN Finish Credit Roll (Contact Giant Shy Guy for list)
X W8 OPEN Create Submap. GFX are already in the base.
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- - OPEN Global layer 3 Water needed.
X - - Manic Mine - Needs Layer 3 BG. End needs BG added.
- - OPEN Briar Mire - Castle sections may need Layer 3 BG.
- - OPEN Beach Ball Brawl - Wave segment needs Layer 3 BG.
- - OPEN Aerotastic Assault - the BG's pixelation needs to be smoothed out
- - OPEN Radiatic Ruins - Needs BG
- - OPEN Artillery Auberge - Needs Layer 3 Blimps BG.
- - OPEN Dangling Danger - See Aerotastic Assault.
- - OPEN Cloud Caverns - Could use a Layer 3 sky BG, or just add SMW's stars into the level itself.
- - OPEN Lava Lift Lair - Cavern section needs a Layer 3 BG.
- - OPEN Smoldering Shrine - Needs BG
- - OPEN Rusted Retribution - Layer 2 segments needs a Layer 3 BG. Rest of the level need to maintain the consistency the main room has.
- - OPEN Cumulus Chapel - Needs Layer 2 BG in the first part
- - OPEN Jukebox needed for hub level
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- - Magiluigi Redraw Dry Bones
- - OPEN Redraw EREPHS EHT RAEF Luigi
- - OPEN Redraw Nipper Plant
- - OPEN Redraw Grey Snifit
- - OPEN Redraw Butes (made to look like Samurai)
- - OPEN Redraw Large Shy Guy
- - OPEN Redraw Spiny Egg
- - OPEN Redraw Sandcroc
- - OPEN Redraw Hammer Raven
- - OPEN Spiketers
- - OPEN Amazin' Flyin' Hammer Bro
- - OPEN Sumo Bro
- - OPEN Redraw Koopa WIngs
Layout by LDA during C3.
Boss 7 is completed.
I thought the HUB would be like all over the game and is supposed to be a save spot?
Crumbling Catacombs - Start and end needs redrawn desert BG. May need layer 3 BG. (Frostflow Freezer's Cavern maybe?)
Digsite Dangers - See Cumbling Catacombs.
Jewel Jubilation - See Crumbling Catacombs.
Coaster Calamity - Potential BG in progress by 2Dareduck.
Balloon Bonanza - Could possibly use Carnival Capers' BG.
Playground Bound - See Coaster Calamity
Fantastic Elastic - I'm not SNN.
Aerotastic Assault - I've said stuff about this BG already recently. (That being the BG's pixelation needs to be smoothed out.)
Radiatic Ruins - I assume Ludus will make it eventually.
Artillery Auberge - Needs Layer 3 Blimbs BG.
Dangling Danger - See Aerotastic Assault.
Stratus Skyworks - See Aerotastic Assault, but this could (hopefully) use a different palette for the BG.
Cloud Caverns - Could use a Layer 3 sky BG, or just add SMW's stars into the level itself.
Stormy Citadel - I could probably find a few decent ones available.
Lava Lift Lair - I de-prioritized constructing the volcano BG for now. Could possibly use a redraw, but Ludus' could be used if he compressed the BIN files he used for it down to a couple at most. Cavern section needs a Layer 3 BG.
Volcanic Panic - See Lava Lift Lair, minus the cave.
Smoldering Shrine - Ask DragonPhoenix about this, I forgot the immediate details. He did seem to like the firey temple BG for the underground section, though.
Ice-Floe Inferno - Using MGH's fire/ice BG could be a fitting substitute.
Rusted Retribution - Layer 2 segments needs a Layer 3 BG. Rest of the level need to maintain the consistency the main room has.
Synchronized Sector - Could possibly use Petroleum Passage's BG as a Layer 3, or Layer 2 if the lighting effect the level has is just removed. Either that or move the light shine to being a Layer 3 BG.
Myrkka Mainline - Needs Layer 3 BG that SCORPION proposed interest in, but I haven't heard anything from him on that yet.
Asteroid Antics - I'll have to get back to you on this.
EREHS EHT REAF - Ask Rameau about that.
Graphics:
Originally posted by Rameau's Nephew
As far as graphics go, sometime in the past, some months ago, it was agreed that some of the global sprite graphics needed to be redone, including:
- The Rexes
- The Venus Fire Traps
- The Dry Bones and Bony Beetle
- The Cheep-Cheep
- The Blurp (looks fine in principle, but is actually taken from Mario's Lost World; honestly, I think it'd be fine if this and the Cheep-Cheep used the same graphics, just with different colors)
- The Spiny
- The Volcano Lotus
Also, some custom sprites still need graphics in the style of this hack, including:
- The Bros.
- The Panser
- The Nipper Plants
- The Grey Snifit
- The Butes (made to look like Samurai)
- The Fire Chomp, if it's still being used.
We also still need rather a number of backgrounds, including a girdery grassland (Mineyl had made significant progress on one of these, but alas, he took its secrets to the grave with him) and at least one more factory BG.
- The Mario
- The Luigi (isn't a priority; he might be kicked out of the hack in the end. But I am working on Luigi-fying the Mario graphics)
I, by the by, am working on the Rex and Snifit too.
- The Micro Goomba
- The Fire Snake
- The Spike Top
Not 100% sure if it's noteworthy or not or even if it's been done but as far as I know, a few songs still remain uninstered (including the updated reef map)
Not 100% sure if it's noteworthy or not or even if it's been done but as far as I know, a few songs still remain uninstered (including the updated reef map)
And there's the extremely inconsistent loudness of each songs - though, this is out of our hands.
I'm pretty sure the Buzzy Beetles ARE redrawn..
As for the others, can someone post reference pictures?
I have no idea what levels use them, and don't know their dimensions etc off the top of my head.Your layout has been removed.
Extras
I should have something witty to put here (even if it's just to update dated info), shouldn't I?
Advertising Space
They look closer to a re-shade of the original, if anything.
I'd like to take this opportunity to ask if Level 105 Ice-Floe Inferno has a background added to it. Thanks.
Extras
I should have something witty to put here (even if it's just to update dated info), shouldn't I?
Advertising Space
No it doesn't, and the way the level is set up internally, giving it one will be tricky.
Did he ever post the files for the updated FG/BG? If not, we'll need to manually rip them (or fire him a PM).
Needs to be updated/replaced:
EREHPS EHT RAEF Luigi
Digsite Dangers Toad
Extras
I should have something witty to put here (even if it's just to update dated info), shouldn't I?
Advertising Space
B (finally) and 103 (FINALLY) can be checked off now. So can TRUNTOR (W1 boss) after some fine-tuning.
Managed to cut the IPS down from 3057 KB to 3041 KB after applying a global GetDrawInfo patch (which, truth be told, was already applied, but none of the sprites pointed to that location). Fun way to spend an afternoon.
The next step is SubOffScreen, which looks like it'll save us the same, if not more. I'll probably wait until tomorrow on that one though - what I've done today is enough.
Updated the list with a few more things. Same as always, let me know if I forgot something
Layout by LDA during C3.
Originally posted by Lightvayne
Updated the list with a few more things. Same as always, let me know if I forgot something
Maybe it will be a good a idea to link link to this graphics post:
Quote
As a general list:
- Rex
- Venus Fire Trap
- Buzzy Beetles
- Dry Bones
- Bony Beetle
- Cheep-Cheep
- Blurp
- Spiny
- Volcano Lotus
- Spike Top
- Mario
- EREPHS EHT RAEF Luigi
- Hammer Bros. (and sub-species other than Amazin' Flyin' and Sumo)
- Panser
- Nipper Plant
- Grey Snifit
- Butes (made to look like Samurai)
- Fire Snake
- Microgoomba
- Spara-Buzzy
- Baron-von-Zeppelin
- Shy Guy
- Rideable Balloons
- Digsite Dangers Desert Toad
- Buster Beetle
- Flying Carpet
- Porcu-Puffer
- Mini Porcu-Puffer
- Big Boo
- Jelectro
- Spiny Egg
- Rip van Fish
- Sandcroc
- Fire Chomp Flame
- Donut Bridge
- SMW Bush