Originally posted by Yoshis FanThe car thing is explained as soon as you need it to complete a stage. Also, you seem to want to have served up everything on a plate. If you instantly know what to do everytime it's boring, ya know?
If there's a new mechanic in play that never had to be used in the original game and
isn't intuitive, I don't see how bringing it up is a problem.
Originally posted by Yoshis FanErr, yeah, if by "not hard" you mean "easier than the original", what's the point of that?
With a very few exceptions, I have yet to see a ROM hack that isn't at least twice as difficult as the original game.
Originally posted by Yoshis FanHated the stage, too, but now I love how challenging it is. The challenge is what makes a game (for me at least).
Well, I like a good challenge too, but the key word is "good". I will admit that something can be hard but fun (it's not easy to pull off, but it can be done), but it can also be hard for all the wrong reasons. Compare 7-K with 6-K in Donkey Kong Country Returns, or 9-6 with 9-4 in New Super Mario Bros. Wii. All of those levels are difficult bonus stages with no checkpoints, but I like the first one of each pair because it's fun, while I hate the second one because it's just a huge pain in the butt. My opinion, of course.
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I'm working on a hack! Check it out
here. Progress: 64/95 levels.