Whew. Some Progress
Things to ignore:
- a lack of a ceiling
- a lack of ground stuff
- a scarcity of enemies
- pipes that lead to death rooms
- level 117 itself
- linearity
Things to note:
- the throw blocks are stand-ins for donut lifts
- the pipes at the very end are removed, since I was planning to use the pipe dwelling bill blasters, but scrapped the idea to focus on the bars and donut lifts.
Things I'm asking:
- where should I put an SMWCP coin, in the pipe right above the first screen, or the second pipe after that?
~
Now, I have contemplated a little about the Sky Pop section. I plan on using typical super koopas, reskinned torpedo teds (to mini airplanes with eyes), beezos, bunbuns (the bee that drops spears in SML), and reskinned yurarin boos (the sea dragon that jumps and fires in SML; I am having them reskinned to mini lakitus throwing spiny eggs)
Now, the problem is that, well, I currently cannot make sophisticated graphics. Is anyone willing to draw the graphics for me?
For one thing, the donut lift, Riolu's Pop, beezo and the bun bun needs makeovers to fit SMWCP2; for another, the reskins...
so is anyone willing to go for it? You don't necessarily have to do all; heck, you can do the donut lift only if you want; at least that helps.
So yeah...
and oh yeah...
I have a little "layout" (coughtryoutcough) on the bottom of the EXGFX file. Essentially, that's how I want the Yurarin Boo to look like.
Thanks to whoever!
Things to ignore:
- a lack of a ceiling
- a lack of ground stuff
- a scarcity of enemies
- pipes that lead to death rooms
- level 117 itself
- linearity
Things to note:
- the throw blocks are stand-ins for donut lifts
- the pipes at the very end are removed, since I was planning to use the pipe dwelling bill blasters, but scrapped the idea to focus on the bars and donut lifts.
Things I'm asking:
- where should I put an SMWCP coin, in the pipe right above the first screen, or the second pipe after that?
~
Now, I have contemplated a little about the Sky Pop section. I plan on using typical super koopas, reskinned torpedo teds (to mini airplanes with eyes), beezos, bunbuns (the bee that drops spears in SML), and reskinned yurarin boos (the sea dragon that jumps and fires in SML; I am having them reskinned to mini lakitus throwing spiny eggs)
Now, the problem is that, well, I currently cannot make sophisticated graphics. Is anyone willing to draw the graphics for me?
For one thing, the donut lift, Riolu's Pop, beezo and the bun bun needs makeovers to fit SMWCP2; for another, the reskins...
so is anyone willing to go for it? You don't necessarily have to do all; heck, you can do the donut lift only if you want; at least that helps.
So yeah...
and oh yeah...
I have a little "layout" (coughtryoutcough) on the bottom of the EXGFX file. Essentially, that's how I want the Yurarin Boo to look like.
Thanks to whoever!