Good to have you back, Lost! I have my second midterms in two days and finals in a couple of weeks, so inactivity will be the norm until all that's over.
But that screenie looks frickin' legit so far. I like how you took my idea and gave it a nice coat of polish and ran it over with a floor buffer.
The palettes in the FG, especially the mushrooms, are lovely. Maybe lighten up the topmost tree GFX a bit to make it look lighter and sunnier? And also the bush in the lower left is a bit too dark, but don't change it unless you agree.
Are there any clouds in the sky? If not, a fake HDMA would give a nice hazy, humid effect. You're in a lush, green area by a lake, so it should fit the climate. Subtle is best--don't overdo it.
I like leaving the BG hills the brownish/barren color they are. Since the level after this is Lemonade Desert, it makes it look like you're actually traveling there next. It gives you, the player, more immersion.
Can't wait to see more, and as always, feel free to PM me!
Good night, my friends. Gotta study hard tomorrow. Destiny awaits!
*flicks off the light*
"(Z->)90° - (E-N²W)90°t=1"
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Current project:
Mario's Kool-Aid Acid Trip