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From fireballs to iceballs

i need help, well i want mario/luigi to shoot iceballs instead of fireballs, i know i can use YY-CHR but the problem is the color (or palette). how do i change the palette colors for the fireball(yellow) to iceball(blue or baby blue)?

I'm not sure but they use palette A in LM. Change them to blue and you've an ice ball.
http://www.smwiki.net/wiki/YXPPCCCT_format

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1235F $02:A15F 4 bytes Mario tilemap Fireball tiles' palette/gfx page/priority/flip (May also affect the small flame left by Hopping Flame.)
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Change the first byte!

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Originally posted by Wormer21
I'm not sure but they use palette A in LM. Change them to blue and you've an ice ball.

Well the problem is that if i do that it'll change the color of the yellow koopa as well.
Originally posted by Shog
http://www.smwiki.net/wiki/YXPPCCCT_format


Quote

1235F $02:A15F 4 bytes Mario tilemap Fireball tiles' palette/gfx page/priority/flip (May also affect the small flame left by Hopping Flame.)
Quote


Change the first byte!

Now that's an issue for me, since ASM s not my thing and might not have the proper tools for it, idk 0_0. Like is there an ASM file that LM brings already for mario? Or should i make ASM file from scratch using the YXPPCCCT format?

Nevermind, i found a way easier way to make my fireball look like iceballs, thanks anyways.

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I should have something witty to put here (even if it's just to update dated info), shouldn't I?

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Hex address 1235F (or SNES Address $02A15F) have the values 04 04 C4 C4. Changing the second digits of those values to something else will effect the palette and graphics page of the fireballs.

0 - Palette 8, Page 1 (Page 1 is SP1-2, Page 2 is SP3-4)
1 - Palette 8, Page 2
2 - Palette 9, Page 1
3 - Palette 9, Page 2
4 - Palette A, Page 1
5 - Palette A, Page 2
6 - Palette B, Page 1
7 - Palette B, Page 2
8 - Palette C, Page 1
9 - Palette C, Page 2
A - Palette D, Page 1
B - Palette D, Page 2
C - Palette E, Page 1
D - Palette E, Page 2
E - Palette F, Page 1
F - Palette F, Page 2

Change that value to the corresponding palette/page with the proper GFX and colors replaced over the fireball.