It's a shame all this was said after I left for the weekend. Turns out, finished and polished my level (with Coins btw) and then I got back just now and saw these... So spent the last hour trying to find a way to keep my level at it's originality while applying the new suggestions you guys said, and finally, I decided to just make two IPS's. I have all the SMWC coins. On the Weekend Ed. (my original file), the SMWC coins are on totally different paths. On the Suggested Ed. (heavily influenced by S.N.N.'s point outs), there are multiple paths. They all have a SMWC coin on them. The level is shorter on that one.
Oh, plus, S.N.N., I would love that code so I could get rid of those darned plants and use the crystals instead, plus I could get rid of the Desert cat. Well, I gtg now, but not before leaving these two IPS's.
Weekend Ed.
Suggested Ed.
On a side note, I would appreciate it if both were played and tested as they may have the same design, but ARE infact different. I need to know which is better, and if I should just keep the SMWC Coins on the pipe paths in the suggested edition or not.
Your layout has been removed.
Oh, plus, S.N.N., I would love that code so I could get rid of those darned plants and use the crystals instead, plus I could get rid of the Desert cat. Well, I gtg now, but not before leaving these two IPS's.
Weekend Ed.
Suggested Ed.
On a side note, I would appreciate it if both were played and tested as they may have the same design, but ARE infact different. I need to know which is better, and if I should just keep the SMWC Coins on the pipe paths in the suggested edition or not.
Your layout has been removed.