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24hosmw: Submissions

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24hoSMW

IPSes go here.
Let's insert some very lame thing - There we go! (it's link)

The name of level is "NO ENEMIES PATH"

By the way, I know it's not in castle. Why? Because it's in 9th door. Look.

          |              ||              ||
[entrance]| 1 2 3 4 || 5 6 7 8 || 9
__________#################################____


As you can see, 9th door is outside of castle. YAY :).
Submission

Haven't made a vanilla level in a long time. Was pretty fun actually!
Here is my entry

Hope you guys enjoy my level.

netcvb for Admin 2011
test
make it in ten minutes.
p
o
o
r
I'm not good at writing English.
This post uses the web translation.
Not really anything special, but I enjoyed making it for this contest.
I hope you'll enjoy playing it!

Dino Labyrinth
9th room
I tried to keep it faithfull to the bowsers castle even if I cut out the final room and went straight to Bowser.

Just a simple concept that didn't take me long
REMOVED

How do you upload an ips here?(I'm new to doing this.)
My channel

I'm back everyone.

Click.
Your layout has been removed.
i am going to use this as a place holder and upload later today.

took me from 12ish to 3ish to finish :>

here i was under the impression is was just 1 room, as if it were added to the castle. but i spiced it up with some asm....

I'm done.

I tryed to really go for the feel if Nintendo actually designed the level. of course, I'm not expecting a super good rating since i'm not the best hacker...

regardless, I hope you like it.

Here you go!
You, what do you own the world? How do you own disorder, disorder?
Now, somewhere between the sacred silence, sacred silence and sleep.
Somewhere between the sacred silence and sleep.
Disorder, disorder, disorder.
--------------------
9Munchers
Nothing special to see here. Think of it as a very difficult Muncher Run level.

This is as far as my motivation could go.

UPDATE: Fixed misc. stuff. Version is now 1.1. IPS might get updated a bunch of times, so I suggest you wait with downloading this until the end of the contest.
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
http://www.4shared.com/get/DTUdAPFl/Bowser_Returns.html

My Level !
My channel on Youtube

Hell of Pain - My hack


Nobody ansered my question on how to post my submission here.
My channel

I'm back everyone.

Originally posted by 1-ups
Nobody ansered my question on how to post my submission here.


Use the file bin
http://www.smwcentral.net/?p=faq&s=ips
If you've got more questions on this, post it in another thread. I consider this offtopic.
<blm> zsnes users are the flatearthers of emulation
Bowser's Fiery Ninth Room

Bowser's Castle didn't have enough fire. I guess we didn't look in the right place!

A short, but tricky sublevel. I tried to stay true to the original 8 rooms for the most part (i.e. it's short, there are no items aside from a single powerup and a hidden 1UP, etc). And yes, I'm aware the hopping flames are not consistent in terms of jump heights.

Switch Blocks are thrown in for the sake of considering this an actual SMW level rather than a standalone.

EDIT: I updated the IPS. Conveyor end blocks are now solid to prevent certain shenanigans from happening, and hopefully sprite limit issues have been kept to a minimum.

24hoSMW

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