DUSK OF DAY 8 - 841 HOURS (I think?) REMAIN
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SMWC Coins: 2 of 3
Sublevels complete: 3 of 5
Midpoint: 1 of 1
Goal Point: 0 of 1
Days Left: 35 (AUG 6) of 43 (SEP 17)
- The spikes have been modified to only hurt in the direction they are pointing. I think that was required, if I remember correctly.
- Some clutter has been removed.
- Decided to add a yellow strip to the door just because.
I'm making some good progress on my level, but I'm feeling a bit iffy about it at the moment. There's a new section that has a different feel compared to other parts of my level, because it's completely open. Maybe I can get some
testers to try out the level? (This is clickable BTW)
Now then, for the pictures. Feel free to criticize ANYTHING.
PICTURES
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Lunar Magic
Room 1 - Entrance
BEFORE
AFTER
Custom Sprite 1 - Advanced Goomba
Room 2 - Lobby Part 1
BEFORE
AFTER
Custom Sprite 1 - Blue Paratroopa
Custom Sprite 2 - Horizontal Thwomp
Room 3 - Lobby Part 2
Custom Sprite 1 - Blue Paratroopa
Room 4 - Cargo Storage
Custom Sprite 1 - Blue Paratroopa
Custom Sprite 2 - Horizontal Thwomp
ZSNES Pictures (New Areas)
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Don't forget to try out the level. It's in
yellow text above. Any feedback/comments?
Unrelated: The song for
"Carnival Castle" sounds pretty awesome.