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----|Version 1.1 (10/7/11)|-----
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Download: http://bin.smwcentral.net/u/3212/ShodanWii_SyStemkraSh_v11.ips
Known Problems:
- If a second boo touches you while you are frozen, the effect lasts longer. (Don't know if I should change this or not).
New in this Version (1.1):
- A completed level. We're only looking for bugs now people! =)
- All previous errors that were pointed out are fixed.
- Added eeries to the daytime in the second 1/2, so the first 1/2 makes sense. =P (KarateKid5)
Please test! Thanks a lot!
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----|Version 0.8 (9/2/11)|------
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http://bin.smwcentral.net/u/3212/ShodanWii_022_v08.ips
New in this Version:
-Extended first room (about 10 screens).
-Still no second room.
-Intro to level.
-Fixed various things.
Known problems:
-Pipes are oddly colored.
-Problem with some sprites not showing...mainly the venus plants.
-Going to add stretches sprite at some point.
-Need more sprites (variation).
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----|Version 0.7 (8/6/11)|------
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Download: http://bin.smwcentral.net/u/3212/ShodanWii_022_v07.ips
New in this version (v0.7):
-New BG made by Lynnes.
-Holdboo reduced time to 3 seconds.
-Updated second room.
Known Problems:
-*I had sent S.N.N. the wrong updated meter and ExGFX (made by Lynnes) for it. It will be updated in the next version. As a result, in this version, the timer is much faster. I tried to edit the level to accomadate, and if the faster timer is better, I'll probably keep it. (You might have a little issue at the end of the second part with time).
-Not the greatest number of sprites.
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----|Version 0.6 (8/4/11)|------
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Download: http://bin.smwcentral.net/u/3212/ShodanWii_022_v06.ips
In this version (v0.6):
-Pirhanna Plant has been fixed, as well as pipes.
-Longer first room. Made the gimmick more adaptable.
-Changed the maze a little in the second room. Now a maze and harder.
-Removed layer 2 in the second room in order for bg. Changed level to adapt.
-Added more decoration to the first room.
Known problems:
-Death music still does not play correctly if you die from the thermometer. (Custom music does not fix it).
-Music only in first level because of testing. (SNN, any suggestions. I don't know if the music totally fits.)
-If you get paused by a HoldBoo while in the shade, the meter still goes up.
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----|Version 0.5 (8/3/11)|------
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Download: http://bin.smwcentral.net/u/3212/ShodanWii_022_v05.ips
In this version (v0.5):
-Totally redone second room. Now a maze/layer 2 level with additional bricks that don't act like bricks (play the level).
-Correct graphics. Fixed it up in YY-CHR.
-New sprite! This is the HoldBoo (coded by MarioEdit). None of the boos will hurt you in this level, however, they are worse. They will hold you for around 5 seconds, release you (at which point you have invincibility for two seconds). It can REALLY mess you up in timing, so stay alert. If you are paused, regular enemies can still kill you (like eeries).
-Two SMWC coins to collect.
Known problems:
-Pirhanna plants won't go behind pipes.
-Pipes have weird palettes. (How to fix?)
-When you die from time up on the thermometer, normal death music plays (not desert one).
-Not a lot of decoration...going to add later.
-If you get paused by a HoldBoo while in the shade, the meter still goes up.
Untitled Hack Progress:
5%
YouTube: www.youtube.com/shodanwii