Originally posted by Riolu180
Thoughts on Final Level
Then on with the Original long epic section.
You know, that is a pretty good idea! But what would you do to attack the robot? It would be kind of unrealistic if a shell would deal damage to a 400 foot tall robot. Could you reflect the projectiles or something? That might make the battle interesting, if when journeying through the castle you come across one of Norveg's old machines, a reflecting barrier. It sill works but is in bad condition so you can only use it every 10-15 seconds or so. Then you can use it to reflect the giant robot's attacks, thus dealing damage to it. Then we can carry on with Riolu180's idea or Norveg coming out of the machine and having to fight him a bit. If you hit him enough, he can go back inside the machine and then you have to deactivate the giant robot.
I've never seen his design before, where can I find it? But if his cane is mechanical, then he can basically do anything with it, kind of like the penultimate boss of Mario & Luigi Bowser's Inside Story. He could create portals with it, he could fly with it, the list goes on. . .
As for the time, that is the biggest problem with the level. We want to add so much in to make it epic but we want to keep it within a reasonable time limit. You are absolutely right that length does not equate to epicness, but if done properly, it can equate to epicness and difficulty, which is what we want for the final level of the main game. (not including World 9)
Hmm. . . not sure what to say so I'll just stop talking. . .