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How do you change the "Mario Start" at the beginning of every level?

Yeah... I'm making a hack where the player isn't Mario, and it would be fairly obvious that you don't want it to say "Mario Start" in a hack like that.
tired: 'JOYCON BOYZ'
wired: 'The Fellowship of the Switch'
GvS @smwcentral.net ~ u:11380
You need to edit the file in YY-CHR to do that, or you could completely remove the letters so it doesn't say anything if you don't know ExGFX editing. :/
Originally posted by GeorgeVsSonic
You need to edit the file in YY-CHR to do that, or you could completely remove the letters so it doesn't say anything if you don't know ExGFX editing. :/

Since I don't know also, could you say what GFX you have to edit?
ALL GFX.bin

...

*chuckle

Disarray!

Always here to lend a hand.
Your layout has been removed.
Originally posted by Disarray
ALL GFX.bin

...

*chuckle

Disarray!

Always here to lend a hand.

Thanks captain obvious.

To be specific, you would need to look in GFX0F, but be careful, as editing GFX may cause stuff such as GAME OVER or TIME UP! to be edited.

I suggest looking at this patch and see how to change the tiles. Note the hexadecimal numbers in the list are the tile numbers, so edit as free. (This may prove to be a bit challenging, so make a backup in case of a screw up.)

If all else fails, you can disable it altogether using a hex edit:

Originally posted by ROM Map
Change $0096A6 (0x018A6) to EA EA to make MARIO START! appear on the Yoshi's house OW tile number, or to 80 03 to make the MARIO START! never appear.
Looks like the letters are in GFX0F, but they're so messy I can't figure out anything.
<blm> zsnes users are the flatearthers of emulation
This thread and this document have notes on the format of the MARIO START tilemaps. Though I can tell you from experience (see: DEMO/IRIS START in ASMT) that trying to change the message in a meaningful way is a real pain, and that you'll most likely be better off just using the hex edit to disable it entirely.
My YouTube channel
Get the official ASMT resource pack here!

Has anyone ever played a hack called Bonni's Quest? Well, at the beginning of the levels there, it says "Go Bonni". This is completely different from the "Mario Start", and obviously was made with different graphics. I was thinking about something like that. How did they load the custom GFX for the Mario Start Screen, and how did they change them so it said "Go Bonni" instead of "Mario Start"?
tired: 'JOYCON BOYZ'
wired: 'The Fellowship of the Switch'
Most likely, by replacing all the letter graphics in GFX0F and redoing all the tilemaps from scratch.
My YouTube channel
Get the official ASMT resource pack here!

Don't mess with the GFX or you'll mess up the Game Over and Time Up screens...

Originally posted by ROM Map
0188E

$00:968E

32 bytes

ASM

This is the beginning of the code that is executed for game mode 10 (the black period between faseout from the OW and Mario Start).
$0096A5 (0x018A5) is which Layer 1 tile on the overworld will prevent the "Mario Start!" from appearing if the player is on it. (Default is $56, the Yoshi's House tile.)
Change $0096A6 (0x018A6) to EA EA to make MARIO START! appear on the Yoshi's house OW tile number, or to 80 03 to make the MARIO START! never appear.


EDIT: Missed MSA's post. So sorry about that.
SMWC's official dentist since 2011.

YouTube - Threads - Bluesky
Originally posted by yoshicookiezeus
Most likely, by replacing all the letter graphics in GFX0F and redoing all the tilemaps from scratch.

This is what was done. I can confirm. Tilemaps are bad enough to begin with. I don't suggest you do this.
I got any idea. How about just having it say start? This way its fit for anybody you play with, but it isnt weird by have a 2 second black screen with nothing on it.
Originally posted by damez2000
I got any idea. How about just having it say start? This way its fit for anybody you play with, but it isnt weird by have a 2 second black screen with nothing on it.

Well, trying to find where to edit that GFX is nuts in the first place, and if you were going to go through that much trouble, you might as well just make the hex edit (it'll still probably screw up the others if you don't).
I tried that download, and it seems confusing. I read the readme. It doesnt exactly tell you what to do.