Overworld problem
Posted on 2008-02-17 08:57:45 PM
I have a problem thats probably so simple to fix but I can't seem to find out how. The problem is when you beat a level, it tries to change the path and mountains and other things just like in the original game, but the problem is that they aren't there anymore so I gust get a bunch of garbled graphics. I would show a screenshot, but I don't know how to.
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Posted on 2008-02-17 09:42:48 PM
If you use ZSNES, you can press F1. That's better quality than taking a print screen fuck yeah meowingtons
Posted on 2008-02-18 12:31:01 AM
I know how to take a screenshot, but I don't know how to post it...
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Posted on 2008-02-18 12:33:26 AM
Go to photobucket.com, get an account, upload the picture, than post the IMG code here.
Posted on 2008-02-18 12:43:30 AM
Okay, I hope this works.
The stuff in red is the messed up stuff.
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Posted on 2008-02-18 02:41:17 AM
Don't use savestates or old save files when testing your hack.
Posted on 2008-02-18 03:11:17 AM
I didn't! They just appear when I finish a level and it triggers that event.
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Posted on 2008-02-18 03:13:22 AM
Are you sure that that event is working correctly?
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Posted on 2008-02-18 03:52:11 AM
I had the same problem just last week. It was that I had forgotten to delete the old tiles in the event editor mode. So if you go back and check that all the old tiles in the 8x8/16x16 (don't remember which) EVENT editor mode are removed that should solve that problem.
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Posted on 2008-02-18 02:05:48 PM
I deleted everything in the event editor and nothing changed.
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Posted on 2008-02-18 02:31:51 PM
If you deleted everything in both event editors, try activating the events passed to see if anything else pops up that was hidden before. Delete anything that shows up and if that doesn't work then I'm out of ideas.
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LordVanya, my art page.
FundamentalEssence, my game development page.
Posted on 2008-02-18 04:27:24 PM
OMG thanks a lot that actually worked!
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Posted on 2008-02-18 04:39:50 PM