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bad ASM world demo1(new version 0.2)

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Well, this is my first proper hack, without glitches, wrong palletes or anything like that.
Parts:
1-story
2-screenshots
3-posible glitches
4-what I would like

1-Oh no!After adding some asm hacks and stuff, marios sprite got messed up and disapeared offscreen!But, for some reason, a custom turn block starts to react to the presing of buttons and gets a diferent palette#w{=|}.

So far thats the story, but it might get changed.

2-

overworld

my edited version of meirdent´s koopas

my new "gombas"

my new 1up grafics

my 3d grafics(still working on it, when I finish, ill upload a demo of the demo for beta testing)

more 3d

thats enugh 3d

3-the 3d grafics and map 16 is a pain in the neck to plan, cause of all the glitches ect : like wrong priority, wrong behaiviour ext.
as for palletes, so far ok.
The mario grafics arent all changed/well made, so Ill tend to it soon.
the hack has NO asm stuff at all, to avoid messing up the rom.

4-well, post your opinion on the aspects of the levels and overworld, if some one can make user bars or however you call em, please post one.Also, I need opinions on the 3d stuff very badly!After the demos release, I will make a thread on a group hack, compleatly in 3d

UPDATED VERSION
download
Theres demo 0.2
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very nice especially on the 3d foreground
GvS @smwcentral.net ~ u:11380
Oh man not another A Block's Life ripoff

Looks decent so far, although the OW misses some corner tiles and lines here and there, and a custom palette would be nice for both the OW and the levels.
The 3D-ish foreground looks very nice and sure has potential. You can make some neat-o stuff with this, I'm sure.

Good luck!
Actually, this has nothing to do with a blocks life(was worried about this),the changed mario grafics were my hobby for a long time,and I decided to finish of the block grafics.The palettes are the expanded to five tones of green(all used)and five tones of brown-yellow (also all used).Last time I did a custom overworld pallete/grafics, it was a nightmare getting it back to normal, so I was waiting to do that last.
Edit:Thanks for the feedback!
whoa thats a great 3D foreground. seems somewhat similar to A Block's Life though. I really like the story though!
I've just played through the demo and I only found 2 problems.

1. The bottom 4 yellow coins at the start of level 1 should be replaced by blue coins to stop the "invisible block" glitch.

2. The text in the message boxes are barely readable. I'd chose a different font.

Except for that, it was a pretty good demo...
(Is there only supposed to be 2 levels? Seems a bit short for a demo.)
Originally posted by liverpol2222
I've just played through the demo and I only found 2 problems.

1. The bottom 4 yellow coins at the start of level 1 should be replaced by blue coins to stop the "invisible block" glitch.

2. The text in the message boxes are barely readable. I'd chose a different font.

Except for that, it was a pretty good demo...
(Is there only supposed to be 2 levels? Seems a bit short for a demo.)

1. forgot about the coins, thanks for that.
2. Yes, I was going to do that
no, there are going to be a total of 5 levels, one 3up moon, no secret exits, one water level and one vertical level.
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2 more levels!
Well, more like 2 and a half levels, the second new level is still a work in progress, and the first new one needs some work, but almost done.
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Good,i downloaded.This is ☆☆☆☆☆ = My Played Best Hack!
and i finished.Great 3D! Great Graphics!
Sorry, just noticed something: the 4 level is very bad, after editing it, i closed lm without saving, just letting you knpw.(I was testing the sprite limit)
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