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The Mega Cruel Series - 6 INIFITE WIP

Kaizo

Welcome to the Mega Cruel Series!
This is where all of the MC's are stored. Currently five, however, there will except not be a 6-- 2 years later, I'm reading this. Hah, I was so confident. Eh maybe it'll happen who knows lol.
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Mega Cruel
Video
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Mega Cruel 2
This is quite confusing. The difficulty is definitely harder than MC1.


Video
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Mega Cruel 3
Urgh... not my best work, but it's okay.
NOTE: It may not look like it, but the spot in image one is very, very possible.


Video Coming Soon...
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Mega Cruel 4
IF I'M EVER NOT LAZY I'LL ADD THIS NOTE TO THE HACK, BUT PLAY IN 2 PLAYERS MODE INSTEAD OF 1 PLAYER
Custom Blocks:
Green editted switch block - Solid to Luigi
Red editted switch block - Solid to Mario


Video Coming Soon...
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Mega Cruel 5
Wohoo! I'm very happy with how this one turned out!



All fates have ends... some connect to other dimensions...
Originally posted by Kaizokoban
Looks like Forky's nicer, weaker brother. Also reminds me of this one hack I played called Kaizo or Cruel.

Wait until you see MC2.
It seems a bit... Safe, for a kaizo hack. Not even the time limit seems threatening. (+flunchers look so blurghh)
REMOVED
Originally posted by OGS93
It seems a bit... Safe, for a kaizo hack. Not even the time limit seems threatening. (+flunchers look so blurghh)

Don't worry, the MC series gets much better as it goes on. Also, what did I say about the flunchers? lol
Originally posted by Botcrazy
Originally posted by OGS93
It seems a bit... Safe, for a kaizo hack. Not even the time limit seems threatening. (+flunchers look so blurghh)

Don't worry, the MC series gets much better as it goes on. Also, what did I say about the flunchers? lol


Being aware of them doesn't change the fact that they look terrible. Fix it.

Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
Originally posted by Alexander
Originally posted by Botcrazy
Originally posted by OGS93
It seems a bit... Safe, for a kaizo hack. Not even the time limit seems threatening. (+flunchers look so blurghh)

Don't worry, the MC series gets much better as it goes on. Also, what did I say about the flunchers? lol


Being aware of them doesn't change the fact that they look terrible. Fix it.

Alright, fine, I'll fix it. But honestly, what the heck is wrong with them? None of you seemed to mind when worldpeace125 used them in Cool or Cruel.

EDIT: Actually... they continue to float through the rest of them. SERIOUSLY WHAT'S WRONG!?!? I have posted on a thread that I've forgotten about wondering why. Besides, getting to say "flunchers" is fun!
Originally posted by Botcrazy
None of you seemed to mind when worldpeace125 used them in Cool or Cruel.



His level design matches to the fact that appearance is the last thing on your mind, don't make a point like that since it's doomed to fail. Plus you are posting on here, you don't have to get rid of them just expect people to criticise them.
REMOVED
Originally posted by OGS93
Originally posted by Botcrazy
None of you seemed to mind when worldpeace125 used them in Cool or Cruel.



His level design matches to the fact that appearance is the last thing on your mind, don't make a point like that since it's doomed to fail. Plus you are posting on here, you don't have to get rid of them just expect people to criticise them.

I got that, I was just annoyed that flunchers have been discourged from use, when frankly one of the best hacks in the world used them. Sorry for acting akwardly. Although, I really do like saying flunchers.

Edit, again...: On thursday I should be able to upload MC2. It's a much better hack. Have any of you seen Star Trek? I find the even number movies better than the odds. That's how I feel about my MC series!
Even though I believe death blocks look better and are more logical than gravity defying plants, deep down I kinda miss the days of old when floating Munchers were acceptable and even I have been tempted on occasion to include flunchers. Believe it or not, I think there are certain occasions where flunchers look better than death blocks.
Legacy custom music
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SMW hacking channel

Originally posted by Kaizokoban
Even though I believe death blocks look better and are more logical than gravity defying plants, deep down I kinda miss the days of old when floating Munchers were acceptable and even I have been tempted on occasion to include flunchers. Believe it or not, I think there are certain occasions where flunchers look better than death blocks.

Exactly.
Originally posted by Botcrazy
Alright, fine, I'll fix it. But honestly, what the heck is wrong with them? None of you seemed to mind when worldpeace125 used them in Cool or Cruel.


C|C was also groundbreaking and set a new standard for Kaizo hacks.

Unless you have something UNBELIEVABLY AMAZING to bring to the table, I suggest you not compare yourself to C|C.

Not to be rude, but it seems childish. Comparisons are for the ignorant.

Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki

Your level design looks pretty good but here are some criticisms:

- There is a bunch of cutoff with the ropes
- As stated before, flunchers
- Using a half door to eliminate water cutoff looks kinda awkward (to me at least)
- You might want to decrease the time limit, you are being WAY to lenient to the player
- At around 2:20 in the vid, i dont understand the point of giving a mushroom just to lose it immediately afterwards
- You also might want to change that ugly green background (in the sublevel) to something more eye appealing
- there is also some water cutoff when it is next to munchers (or flunchers)

These things being said, it still looks like a great kaizo hack with some good level design. Keep up the good work.




Originally posted by Alexander
Originally posted by Botcrazy
Alright, fine, I'll fix it. But honestly, what the heck is wrong with them? None of you seemed to mind when worldpeace125 used them in Cool or Cruel.


C|C was also groundbreaking and set a new standard for Kaizo hacks.

Unless you have something UNBELIEVABLY AMAZING to bring to the table, I suggest you not compare yourself to C|C.

Not to be rude, but it seems childish. Comparisons are for the ignorant.

I do not compare myself to C|C, but instead I was stating the fact.

Originally posted by VMAN4567
Your level design looks pretty good but here are some criticisms:

- There is a bunch of cutoff with the ropes
- As stated before, flunchers
- Using a half door to eliminate water cutoff looks kinda awkward (to me at least)
- You might want to decrease the time limit, you are being WAY to lenient to the player
- At around 2:20 in the vid, i dont understand the point of giving a mushroom just to lose it immediately afterwards
- You also might want to change that ugly green background (in the sublevel) to something more eye appealing
- there is also some water cutoff when it is next to munchers (or flunchers)

These things being said, it still looks like a great kaizo hack with some good level design. Keep up the good work.

Thank-you for the critisisms, but I made this about a year and a half ago, so I've had a lot of time to improve. Here is my thoughts, though.
1. I didn't understand cutoff back then. I could probably just change them to clouds though.
2. I doesn't look akward to me (others feel free to mention this).
3. I had originally done that, but then I had a bad time getting there, and after what seemed like 4,000 attempts, I gave up and gave you a decent time limit.
4. Yeah... my thoughts back then were "they'll want to kill the hammer bro.!," and for the blue koopa, I have no idea what my thoughts were.
5. Why do my palettes always get critisized?
6. Minus the cloud part, same as one.
He gave constructive criticism. It's what you receive when you show your creation to the public.

The palettes have nothing to do with you, except for the fact that you have a habit of creating some not-so-pretty ones.

Don't try to justify what you did wrong. Fix it, update the OP, and change the version number.

Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
Originally posted by Alexander
Originally posted by Botcrazy
Alright, fine, I'll fix it. But honestly, what the heck is wrong with them? None of you seemed to mind when worldpeace125 used them in Cool or Cruel.


C|C was also groundbreaking and set a new standard for Kaizo hacks.

Unless you have something UNBELIEVABLY AMAZING to bring to the table, I suggest you not compare yourself to C|C.

Not to be rude, but it seems childish. Comparisons are for the ignorant.

Speaking on C|C, I'm already creating my kaizo hack and one of the levels will have C|C Quality.

Also, for the video, FLUNCHERS and CUTOFF! Inspired by Forky, huh? But afterwards, it's a nice level.
Windowless ride, feeling alive
Are you alive or just breathing?
After an unexpected amount of feedback from MC1, I have Mega Cruel 2! I have majorly changed the beginning post, so be sure to look at it!

Just completed Mega Cruel 2. I don't even care about the flunchers and stunchers. The difficulty and complexity were just right for something that didn't require advanced glitches. I wonder what Mega Cruel 3 will be like.
Legacy custom music
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SMW hacking channel

Originally posted by Kaizokoban
Just completed Mega Cruel 2. I don't even care about the flunchers and stunchers. The difficulty and complexity were just right for something that didn't require advanced glitches. I wonder what Mega Cruel 3 will be like.


Don't get your hopes up to high for MC3. I just learned how to get FuSoYa's SM3 Screen Scrolling Pipes, so I got a little over-excited with them. However, MC4 is a different story...

However, I have released Mega Cruel 3 and Mega Cruel 4.

Kaizo