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Lunar Magic/Sprite Problem...?

My frustration is off the charts right now. Don't know why random problems keep occurring to me. Please watch. I have trouble explaining things so sometimes It's easier to show it through a quick video.

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Just in case you didn't catch the problems

Problem 1: Mushroom
Problem 2: Piranha Plant
Problem 3: Boo

Sprite memory is set to 10 already.
My Youtube Channel for Hacking and Gaming.
3 Words: Sprite, Tile, Limitation.
5 Words to correct it: No, Sprite, Tiles, Limit, Patch.

Ohh, after patched, set the Sprite Memory to 10.
Originally posted by JowTH
3 Words: Sprite, Tile, Limitation.
5 Words to correct it: No, Sprite, Tiles, Limit, Patch.

Ohh, after patched, set the Sprite Memory to 10.


Whoops forgot to mention that also. The patch is applied to it. At least I'm sure it is. The reason why I'm saying I'm sure, is because I have no way of telling rather it worked or not.
My Youtube Channel for Hacking and Gaming.
Erm... try to set the Sprite Memory to 0E or another one.
Is there any invisible tiles with layer priority or something?
Living life takes forever
Originally posted by Thehoundsquad
Is there any invisible tiles with layer priority or something?


I check, there isn't.

For problem's 1 and 2, is it possible it could be because of the background?

As for the invisible boo, have no idea why it does that.

EDITED: Okay the first two problems are fixed. Apparently I set the level type wrong.

As for the disspearing boos, I'm still not sure what's up.
My Youtube Channel for Hacking and Gaming.
For the invisible boo, don't set it to Sprite Memory 10. Any other will mostly work but i'd recommend you switch it to 02.
I change my layout every 4-5 months
Originally posted by Ramp202
For the invisible boo, don't set it to Sprite Memory 10. Any other will mostly work but i'd recommend you switch it to 02.


Wow...it worked. Why exactly?
My Youtube Channel for Hacking and Gaming.