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(Closed!) (Rules + Submissions) 4th Annual SMWCentral Level Design Contest

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I made my level in one day. There is the link:
My entry
The name of the level is : Perverted creatures
Yes, that's not a serious level.

So since I posted my level, now I can concentrate on my hack (that I haven't started yet).

PS: That's the same message I posted in the previous thread. Since the level was allready in the rules, I didn't changed anything. Enjoy.
here is my entry for the contest.the level is ghosting factory.
http://bin.smwcentral.net/40969/ghosting%20factory.ips
layout by pirahnaplant.
the variety of chance is upon us, are you scared?



I 'm finished with my level...

Western Borders...(and stuff)

Took me a week to complete.
Message of the week: I'm going to be inactive, except for the Third Earth story posts. So I'll be on here once a week.

World's saga is on the fourth chapter.
Game progress is still on chapter one.
Character progress: 11 of 18.
Bug fixing: Initiated.
Forest Cave

If you feel like, read the very random readme, but there is random crap.

Otherwise enjoy, and if you're interested there is one not so hidden bonus room and hidden Yoshi, which actually requires glitches to get it. Not like you need anything from that list.

It's also little short, but this is Level Design Contest, not Hack Design Contest. It's still longer than average SMW level through.

...?
Party City
Your layout has been removed.
http://bin.smwcentral.net/41211/GrindingGuides.ips

Grinding Guides
Battle your way through a horde of Grinders and Chainsaws while riding platforms across lines! Danger lurks everywhere in the Locked Land, hoping to drag you to your death, so stay on your toes lest you fall in a pit! This land sure knows how to welcome people, doesn't it?

Enjoy. :D I would've used more line-guided sprites, but I really didn't want to use Fuzzies for enemies in this level, and I really didn't think it would've been wise of me to use the ropes just for the sake of using them. I really wish SMW had more line-guided enemies, though...heck, more line-guided sprites, PERIOD...
<Adam> I feel like smwc is a prostitute now, because we put up a porn ad for money
Swampside Cabin:
http://bin.smwcentral.net/41024/swampcabin.ips
Midnight Forest:

Link
This is my level and my first competition entry called Shallow Lake: http://bin.smwcentral.net/41503/SHALLOWLAKE_V2.ips
I have edited the palettes and the length of the first part of the level.
So, a new update...

The Haunted Island

Just added some more details and fixed a minor cut-off.
I have a major update:
The legendary 4 statues
Disadvantage: No BG scroll and text placed a bit weird, but it's readable.
Reznorland 1 - Special vanilla edition, made with only Lunar Magic 1.65 (so no Lunar Magic 1.0 abuse).

To anyone who thinks this is a joke entry... I assure you, this is a serious submission (though I admit it wasn't originally intended for a contest). This is a level design contest, not a graphics contest, right?

–=–=–=–=–=–=–
Advynia: a Yoshi's Island editor - Alyssa's Unlikely Trap demo 3
Updated thingy or something.

Name: Chocolate-Dipped Vanilla.
Link: http://bin.smwcentral.net/41647/chocodipvanilla.ips

Custom music removed because yeah it's not allowed...
Violators will be prosecutedt to the full extent of the jam.
First of all, hello there, first post of a new hacker on the scene. Started workin with LM about a month ago and decided to hop on board the contest here.

Second, here's the file: Crazy Cliffside

Don't worry, I may be new but Ive seen plenty of good hacks and have learned what I know from their level design.

Again, it's nice to be here, hope you enjoy my entry.
Burning in Hell -- For noobs

Edit: Here is the updated version
This is my entry. This is called The Great Mole Hunt.

Edit: I forgot to mention, it gets kind of glitchy when you try to unlock the unsuccessful ending. Couldn't figure out how to fix it.
Midnight Forest 2.0

Because some minor things needed fixing.
Alright, here goes nothing:
A Normal Day For Mario
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