patapata = elite paratroopa. B at the end means blue, Y means Yellow, R means Red and G means green.
nokonoko = Koopa Elite. Same naming scheme as the paratroopas.
pirates_karon = Dry Bones pirate. Normal one is just a normal pirate, but the extra bit makes it just a pile of bones as decoration. Version B shoots the cannon (don't think the graphics work), and version C throws bones in an arc.
hdorapon = Killer fast Rex.
Deresa = Fast crazy Boo
Cannonball = cannonball
ExGFX A4 = Dry Bones pirates. Use SP3
ExGFX A5 = Not sure, meant to be part of AllGFX.bin. Maybe Koopa Elite death frame?
ExGFXA6 = Crazy fast Boo and cave enemies.
ExGFXB1 = Paratroopa Elite graphics. Use with SP4. Can be used alongside normal Koopa Elite graphics in SP3 for evil levels.
ExGFXB5 = SP4, has Killer Rex graphics
ExGFXC0 = Crazy Boos and ghost house enemies.
ExGFXA3 = Koopa Elite graphics, use in SP3
Test = an example sprites list with all graphics above listed.
Bluenoko block = A custom block. Has something to do with blue Koopas.
Read me = text file saying you can use them for whatever. Says the author forgot how they work. Something about a ship.
For gaming news and Wario discussions, check out
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Wario Forums respectively.
As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.