Well, you know the stage intros in Yoshi's Island? (e.g. "1-1: Make Eggs, Throw Eggs")? That's basically what I'm trying to do...and yeah, that's why I didn't really think I could use your generation routine. (Not to mention that yours also, I assume, uses palette colors 2 and 3, when the sprite text would use color 1...but I could overwrite those two colors and restore them later if I had to.) Or are you talking about making a local copy of that routine and modifying the code to put two 00's after each two bytes?
Edit: Actually, does that routine return any sort of width of any words or lines or anything? Now that I think about it, if I just created the VWF graphics, I wouldn't know where the line break would go.
----------------
I'm working on a hack! Check it out here. Progress: 64/95 levels.
Edit: Actually, does that routine return any sort of width of any words or lines or anything? Now that I think about it, if I just created the VWF graphics, I wouldn't know where the line break would go.
----------------
I'm working on a hack! Check it out here. Progress: 64/95 levels.