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The Kaizo Dimension (final version)

Kaizo

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The Kaizo Dimension

This hack is 9 levels long, has an RPG Overworld, custom blocks/sprites/music/LevelASM/HDMA/etc.
A mix of kaizo and puzzle levels of varying difficulty (medium-hard to slowdown-needing-hard to
that's-just-plain-unfair-hard), with a custom final boss I wrote from scratch, and one level that
probably has one of the most complicated kaizo traps ever :).

Have fun playing/TASing/etc!

Edit: There may be spoilers below!
>custom boss from scratch

That's awesome, man. I have to go to school, but I downloaded it and I'll try it when I get home. The screenies look nice, too. 8>
Video of the custom boss please ?
The Yoshi's House is challenging, the unfair way. I found a break/solution but I'd need the key, which is extremely challenging to get without using slowdown. Also warn players when a puzzle is up ahead!

Also I doubt you made the most complicated Kaizo trap ever.
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Originally posted by Maruhai
Video of the custom boss please ?

Not going to spoil it here just yet, but PM me if you want the files for it.

Originally posted by Sadistic Designer
The Yoshi's House is challenging, the unfair way. I found a break/solution but I'd need the key, which is extremely challenging to get without using slowdown. Also warn players when a puzzle is up ahead!

Also I doubt you made the most complicated Kaizo trap ever.

How did you "break" the normal exit using the key? Because you need the key for both exits anyway.

Is it completed?
Hey, I'm Riot. I used to use this website a lot but it has been quite a while since I've been a part of it. Help me out with any of the changes; it'd be much appreciated.
Yes, it is.
... Unless I'm missing something, I don't get how the Yoshi jump at the very beginning is supposed to be possible. :/
Good fucking bye.
That jump is simply possible, full stop... just jump.
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
I had to use 4x slowdown to get the EXACT time to jump off Yoshi so that Peach misses the THREE INVISIBLE NOTE BLOCKS.

Now, I got the secret exit in "Not Yoshi's House" but how do I get the normal one? I can time the P-Switch correctly but even if I DO get across, Mario walks straight into an Insta-kill block.
I made that jump on my first try without any slowdown... it really isn't that hard.

Also MarioFan: use what you have. There's more than just a Pswitch in that level, like things you can stand behind (hint... hint)
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Originally posted by MarioFan22
I had to use 4x slowdown to get the EXACT time to jump off Yoshi so that Peach misses the THREE INVISIBLE NOTE BLOCKS.


(spits out drink that doesn't exist)

WHAT?!
Good fucking bye.
Originally posted by MarioFan22
I had to use 4x slowdown to get the EXACT time to jump off Yoshi so that Peach misses the THREE INVISIBLE NOTE BLOCKS.

Now, I got the secret exit in "Not Yoshi's House" but how do I get the normal one? I can time the P-Switch correctly but even if I DO get across, Mario walks straight into an Insta-kill block.


Take the teleport block below the kaizo trap. What you need is in there and will stop you before you touch the kill block.
Or just jump over the accelerator...?
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
OK, here's the way to beat the normal exit of Not Yoshi's House:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/xzjc4gKB460?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xzjc4gKB460?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Um, yeah.

Invisible Pow blocks and invisible directional coin blocks are not cool. Nor is that jump for the key.
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Originally posted by Sadistic Designer
Um, yeah.

Invisible Pow blocks and invisible directional coin blocks are not cool. Nor is that jump for the key.


What, you mean the rest of the level is? God damn, that stupid note block jump was obnoxious enough for me to say "fuck this noise". I would NOT have patience to arse through the rest of that.

Which reminds me, I need to upload some Burning in Hell "footage"...


Hoping for someone to Let's Play my rom hack, Hell On A Stick. Current version 0.4.3.

Hoping for willing betatesters and/or LPers. PM if interested. (I wanna know where you're uploading your vids if at all, so I can watch the pain.)
Has anyone beaten the hack yet? Are there any breaks in the levels?
Originally posted by lolcats439
Has anyone beaten the hack yet?


Dude. Considering people are NOT GETTING PAST THE VERY FIRST GOD DAMN JUMP, I highly doubt it. Try less Pit and more Kaizo. No. Seriously. I mean it. STOP IT WITH THE PIT HAX. THEY'RE GETTING ANNOYING.


Hoping for someone to Let's Play my rom hack, Hell On A Stick. Current version 0.4.3.

Hoping for willing betatesters and/or LPers. PM if interested. (I wanna know where you're uploading your vids if at all, so I can watch the pain.)
Originally posted by LaularuKyrumo
Originally posted by lolcats439
Has anyone beaten the hack yet?


Dude. Considering people are NOT GETTING PAST THE VERY FIRST GOD DAMN JUMP, I highly doubt it. Try less Pit and more Kaizo. No. Seriously. I mean it. STOP IT WITH THE PIT HAX. THEY'RE GETTING ANNOYING.


Is that jump really that hard? I just did it 4 times with no slowdown, dying about 4 or 5 times before making it each time on average. It helps to stand on the very edge of the block before walking off.
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Kaizo