Originally posted by RPG Hacker
Huh? No! xD
I thought I had made it pretty obvious that this patch only uses layer 3.
Originally posted by imamelia
I assume the VWF font uses the sprite layer, right?
Huh? No! xD
I thought I had made it pretty obvious that this patch only uses layer 3.
Oh, yeah...
Hm. I see what you mean about the sprite layer not being an option, though. I'll just have the same problems with Layer 3 backgrounds that I would with the original message boxes, I guess.
Originally posted by RPG Hacker
It doesn't really replace any messages. Instead it hijacks the routine that calls a message. Therefore anything that used a level message before (Switch Pallaces, Intro, Yoshi's House, speakers...) now uses my VWF system.
Originally posted by imamelia
Does the patch replace ALL the original messages, or just the intro and switch palace ones?
It doesn't really replace any messages. Instead it hijacks the routine that calls a message. Therefore anything that used a level message before (Switch Pallaces, Intro, Yoshi's House, speakers...) now uses my VWF system.
I see.
Originally posted by RPG Hacker
In theory yes, but not out of the box. As I just said my patch overwrites the actual message calling. If you'd try to call one of the original messages it would call a VWF message instead. However, by simply commenting out a single hijack in my patch before applying it to your ROM it is possible to keep the original message calling. In that case it would still be possible to use the VWF system in combination with custom sprites, custom blocks etc.
Originally posted by imamelia
Is it still possible to use the original Layer 3 messages?
In theory yes, but not out of the box. As I just said my patch overwrites the actual message calling. If you'd try to call one of the original messages it would call a VWF message instead. However, by simply commenting out a single hijack in my patch before applying it to your ROM it is possible to keep the original message calling. In that case it would still be possible to use the VWF system in combination with custom sprites, custom blocks etc.
Well, I guess if the VWF system uses Layer 3 anyway, there wouldn't really be much point in using the original messages. You did say that the VWF messages use a different RAM address and can go up to FFFF?
Originally posted by RPG Hacker
See my custom title.
Originally posted by imamelia
And are you planning to release this at C3?
See my custom title.
"Phoenix from the Ashes"? So the project is dead now, but it will be reborn at C3? *runs*
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I'm working on a hack! Check it out here. Progress: 64/95 levels.