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Epic Lune --GRISHNAX, CLICK!--

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Actually you can change the image size pretty easily but it can and most likely will make it look fuzzy.



Yea for CSS
Originally posted by Fantendo Article
Epic Lune is an epic upcoming game by Nintendo, we think,...


Okay, seriously? This is totally fake. I'm sorry if this isn't on topic, but this is totally fake. For those of you who are too lazy to copy-paste the URL from the first post, here is the link. Apparently, Brutal Mario and Lunar Magic are recognized as official Nintendo games. Here's some of the 'reviews':

Originally posted by Fantendo Article
“That was ridiculously insane. Can I keep the beta?”
— Game Tester, Game Testing Place


Originally posted by Fantendo Article
“Woah. ∞ out of 10.”
— Most Reviews, Places Where Things Are Reviewed


Seriously? 'Game Testing Place'? 'Places Where Things Are Reviewed'? That is just so obviously fake. But my biggest problem with it is that you're actually trying to portray it as a legitimate game that is coming out from Nintendo. I'm sorry to say this, but there is no way in hell that Nintendo will ever make a game like this. The closest that you will ever get to this is the Smash Bros. series.

Anyways, a few suggestions:
1. Fix the corner tiles of the ledge.
2. Fix the cutoff of the vines.
3. Fix all the other cutoff that you can find.
4. Use more land, not just cement blocks and clouds and all that.
5. Don't edit Yoshi's house. I know you did. (Anyone care to guess how I knew this?)
6. Don't lie about this being a real Nintendo game in the works.
7. Seriously, don't do it.
8. Don't assume that people will make stuff for you. If you do want something made for you, you can request it in the Requests section. Just make sure that you follow the Requests guidelines.
Wow... The way you describe this you make it sound like the smw-hack equivalent of "Shenmue" (and by that I mean extremely ambitious, slightly pretentious, and you don't really have anything to show off as of yet). From what I have seen from the current screenshots, it looks as though you are planning to add ExGFX, and from what you wrote;
Originally posted by 1337doom
The player is still Mario not Dyemand, the enemies, palettes, and background haven't changed, but I do have a message box and some small sections of the level.

You did not seem to mention anything about changing your foreground graphics. From what I have seen, there are parts made up of nothing but cement blocks, which is something that are considered "not up to standard" here at SMW Central. I don't know what you have planned, but that's just a little warning. I'm guessing from the thread title that this only serves to show off your new character sprite, but like others have said, if your character looks almost exactly like Mario, there's no point in calling him a new character, so I would advise changing your design. If you could, you might want to show your friend a drawing of what your character would look like ideally, (unless that the sprite you already showed is what you ideally want, then I'd suggest changing your idea's) so that it can be faithfully redrawn as a sprite.

While it is good to have vision, you need to think about making this a fun game to play with good level design. If you go into making a game thinking about things like your bosses and having a TON of ASM, and writing an epic sprawling story, you will probably never finish your game. I've seen this happen so many times on indie gaming sites. Newbies go into their games planning a massive plot full of twists, awesome cutscenes, graphics and god forbid - sequels; (the game itself is completely neglected) and almost none of these games mentioned ever get finished. So just work a little more on your levels, and focus on making a fun game.

The biggest thing about your project is how limited you are. As of right now, SMW hacking is very easy. You have a GUI to hack with and there are no core system aspects (like physics) to code. However, there is a point where you reach a limitation; you're limitation would probably be your 3+ character system. I would suggest further thought before you put more work into your project.

ALSO at grishnax; I'm guessing that you knew he edited Yoshi's house based on fact that you realized he has only edited the physical levels, and nothing with the status bar and you saw the timer was at zero; and what looks like a side exit at the left.

EDIT: Why are all of my posts long, walls of text #w{x(}
Terranigma Fan
Originally posted by grishnax


Okay, seriously? This is totally fake. I'm sorry if this isn't on topic, but this is totally fake. For those of you who are too lazy to copy-paste the URL from the first post, here is the link. Apparently, Brutal Mario and Lunar Magic are recognized as official Nintendo games.


DUDE, that website is called Fantendo. It's the Nintendo Fanon Wiki. It's all about writing ideas for games you wish Nintendo would make. A few like this one and some others are actually being made with Game Maker, Lunar Magic and such but seriously, it's Fantendo. Like five times a month we have to deal with people who come on and say "Hey this isn't a real game" without even looking at the title of the website. Thanks for the advice on the rest of the post though.(And a LOT of people edit Yoshi's House actually)

Originally posted by runnerbelow


While it is good to have vision, you need to think about making this a fun game to play with good level design. If you go into making a game thinking about things like your bosses and having a TON of ASM, and writing an epic sprawling story, you will probably never finish your game. I've seen this happen so many times on indie gaming sites. Newbies go into their games planning a massive plot full of twists, awesome cutscenes, graphics and god forbid - sequels; (the game itself is completely neglected) and almost none of these games mentioned ever get finished. So just work a little more on your levels, and focus on making a fun game.


Hmmm.... OK, I will work on that.

Originally posted by same guy



The biggest thing about your project is how limited you are. As of right now, SMW hacking is very easy. You have a GUI to hack with and there are no core system aspects (like physics) to code. However, there is a point where you reach a limitation; you're limitation would probably be your 3+ character system. I would suggest further thought before you put more work into your project.



Maybe I can split the hack up into several different "episodes", one for each world. However, I've seen levels that have you playing as Yoshi or Luigi in games where the normal character is Mario, so I think that perhaps I could try something...
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
Quote
8. Don't assume that people will make stuff for you. If you do want something made for you, you can request it in the Requests section. Just make sure that you follow the Requests guidelines.


Since when did I do this? I never assumed people would make stuff for you. Of course, you didn't notice that Fantendo was called Nintendo Fanon Wiki, so I guess your not good with details, eh?-_-
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!

Originally posted by runnerbelow

EDIT: Why are all of my posts long, walls of text #w{x(}


Lol that happens to me sometimes on other forums.
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
OK everyone, new screenshot time! =D

http://fantendo.wikia.com/wiki/File:Epic_Lune_11.png

As you can see, I'm getting used to using land more often and stuff.
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
c'mon... please?
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
1 lol 5 double post with last poster inactive.
2, that looks WAY better than before, try adding enemies in
UMA: There are some enemies, they just aren't so present on screen. For example, in beginning of level 2, there is a shell that's coming right at you. You get a message box telling you that an unidentified thing is coming toward you =)
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
bump - c'mon, grishnax, please respond, I want you to know it's a fanon wiki
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
Send him a PM...

Also try to make a few levels, maybe a full hack after making this to make it sure you have enough experience to make it "epic".
WIP Thread

Progress:
not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
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