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Mario Vs. the Hammer Bros. Army

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It began it's life under the name "Quilzo Quest", then "Super Mario Vienna". And Now...
SUPER MARIO VS. THE HAMMER BROS. ARMY!!! The story is that the hammer bros. take over dinosaur land, and alerted bowser, and now Bowser Captures Peach Again.

The Entire hack will use SMB3 Music. And Demos are Possible. There are some ExGFX and a few custom sprites. If you defeat a hammer bros. or some variation of it at the end of the level, it will end. Made possible via levelender. Here's a Few Shots:

Aaagh! A Nightmarish amount of Hammer Bros.!

Is that lava? Or Mud? Or Boiling Chocolate?
And Finally...


A SMB3 Doomship! Complete with Lightning!
Your palettes need some work.

Other than that it looks okay, but that first screen looks annoying as hell. >_<
Originally posted by Boing
Your palettes need some work.

Other than that it looks okay, but that first screen looks annoying as hell. >_<

The Palettes are Supposed to be that way, to create a Chocolate-like Autumn Feel. And I shall work around hammer plains, I plan to make it a MUCH later level in the game.
I'm mainly talking about the BG palettes. The should got from lighter to darker.. and the first screen only has 2 colors in the BG. X_x
Why the chocolate theme supposed to flow with the plot?
There are some problems with the vine in picture 2.
The bullet shooter palette is wrong.
It look awesome if you fix these problem and use less sprite and use more ExGFX.


There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
I loved the bullet bill shooter. It actually looked like chocolate. XD
Just back here to browse a bit.
Originally posted by hayhk2005
There are some problems with the vine in picture 2.
The bullet shooter palette is wrong.
It look awesome if you fix these problem and use less sprite and use more ExGFX.


OK. There Is NO WAY I could've gotten that palette right. I'm using a lightning generator for that level. But yeah, more ExGFX will be used.
As for the chocolate palette, I was going to make the hack based around chocolate island volcano exploding and covering the the land with chocolate. But as far as that background goes, that background will probably be replaced with an ExGFX in the future. I'm planning to make Donut Plains (Or at least the hammer bros. level.) Have FuSoYa's Desert. What's wrong with the vine?
For the palette with the lightning generator, don't use palette 0. Its that simple. ._.
Or use the lightning generator Mattrizzle made. <.<
Originally posted by darklink898
Or use the lightning generator Mattrizzle made. <.<

Ok. I will.
EDIT: The Palette is now Fixed.

It is a extremely, incredibly and unbelievably serious. Also is there any animation with the piranha plant?
There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
Anyways, About youre palletes that are supposed to be chocolate colors, Chocolate isnt orange, Just so you know.
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This isn't very original. People have done all Hammer Bros. hacks before.
Your layout has been removed.
Originally posted by Vampire Killer
This isn't very original. People have done all Hammer Bros. hacks before.

I agree. Also, there should not be boswer as the final boss and you need to make all custom boss yourself.
There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
That vine issue will be definitely fixed. Also... Expect some New Koopa Bros. in this game. I'm planning a hammer bros-like enemy that carrys a bullet bill shooter and shoots out bulletbills... but I'm not very good with ASM, so don't expect new stuff for a while. And Bowser's Not Gonna Be the Final Boss. I'm thinking of a Hammer King which... perhaps I've said too much.



Originally posted by hayhk2005
Originally posted by Vampire Killer
This isn't very original. People have done all Hammer Bros. hacks before.

I agree. Also, there should not be boswer as the final boss and you need to make all custom boss yourself.

Have you ever made a custom boss? Custom bosses aren't an easy thing. Asm isn't a piece of cake. Although, he could make some miniboss fights with tweaker pretty easily, but no real bosses.

Originally posted by Bloop!
Originally posted by hayhk2005
Originally posted by Vampire Killer
This isn't very original. People have done all Hammer Bros. hacks before.

I agree. Also, there should not be boswer as the final boss and you need to make all custom boss yourself.

Have you ever made a custom boss? Custom bosses aren't an easy thing. Asm isn't a piece of cake. Although, he could make some miniboss fights with tweaker pretty easily, but no real bosses.

^^What he Said. Also, that vine was fixed. :)
Originally posted by daaa77
That vine issue will be definitely fixed. Also... Expect some New Koopa Bros. in this game. I'm planning a hammer bros-like enemy that carrys a bullet bill shooter and shoots out bulletbills... but I'm not very good with ASM, so don't expect new stuff for a while. And Bowser's Not Gonna Be the Final Boss. I'm thinking of a Hammer King which... perhaps I've said too much.


It is simple to make a enemy that carrys a bullet bill shooter and shoots out bulletbills. Just use the shell brother sprite and place a bullet bill sprite after it. Or you can use the cannon shyguy and change the graphic.
There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.



First of all, many sprites will glitch that way. And second of all, that isn't a custom boss, thats more semi-custom, and more miniboss like than a real boss. Its easy to tweak existing sprites, i'll give you that, but i don't consider that custom. Its like taking a car, getting a new paint job and saying its custom built. Tweaking is easy.

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