Hey guys, I want to start learning ASM, and the best way to do so would be to do it myself. Putting things in the request section takes a long time (sometimes with no reply) and probably won't be exactly how you want it. So I thought I'd start off with a simple(I think) block. If any of you can tell me exactly what part of the code does what. This way, I have some knowledge of how ASM works, and I won't just be staring at a bunch of numbers.
So, to the point, what would the code be for a block that you could have any setting of in map16, turn into the one after words, when the on off switch is pressed.
For example: say you made tile # 200 a note block, and tile # 201 a cement block. I Would need code, to make a block, that you can insert in tile #200, so that when the ON/OFF block is ON, it acts like whatever is set in tile 200 in map 16(graphics and all) and when it is off, it changes to tile 201 (graphics and all).
Any help will be apprieciated. Anyone who is a big help will be in my credits.
Will do custom overworlds. Just PM me.
Level Completion:
Over world completion:
So, to the point, what would the code be for a block that you could have any setting of in map16, turn into the one after words, when the on off switch is pressed.
For example: say you made tile # 200 a note block, and tile # 201 a cement block. I Would need code, to make a block, that you can insert in tile #200, so that when the ON/OFF block is ON, it acts like whatever is set in tile 200 in map 16(graphics and all) and when it is off, it changes to tile 201 (graphics and all).
Any help will be apprieciated. Anyone who is a big help will be in my credits.
Will do custom overworlds. Just PM me.
Level Completion:
Over world completion: