The DMA version actually makes the screen flicker during OW->level load. The color of the flicker is the level's BG color I think (most likely it is).
edit: apparently this only happens in snes9x 1.51 debugger.
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)
edit: apparently this only happens in snes9x 1.51 debugger.
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)