Language…
12 users online:  AmperSam, Anas, Cristian Cardoso, Golden Yoshi, Hayashi Neru, JezJitzu, mmmdoggy, MorrieTheMagpie, nonamelol1, PMH, Rauf, Sokobansolver - Guests: 250 - Bots: 451
Users: 64,795 (2,377 active)
Latest user: mathew

My Untitled SMW Hack

Standard

Hello and I've started a hack and It currently doesnt have a name or plot yet, Ive finished 4 levels and am done(?) with the overworld. I'm trying to go for a semi-vanilla hack, which means that most of the levels will use the original graphics from SMW, with some custom GFX and music mixed in! Here are some screenshots.
Level 1













Level 2











Level 3(Unfinished)-FG Graphics ripped by me, spritesheet by Sonikku









Overworld















Go here for a detailed review-http://www.smwcentral.net/?p=thread&pid=523312&r=1#id523312
Thats what Ive completed so far.Feel free to give youre opinion, its what helps make my hack great!
the levels look pretty bland. try adding some bushes and such
i like the overworld though. theres some slight, but not major cutoff.
good job so far.
ask me if i give a f*ck...
Thanks for the advice, Ill get on to it right away :)
No bad altogether, the only problem I have is the submaps look a lot like in VIP4. I mean, almost identical excluding the mountain one.
Level 1: On screen 9, the munchers won't appear because they use the bottom row. And in game, anything that you place on the bottom row can't be seen. So there would be not indication that they are there. I suggest moving it up a row and fixing the cutoff to it, or make a new part right there.

Everything else looks nice though.
You shouldn't really post what it looks like in LM, but screenshots are better.
A couple things:

1) Piranha Plants are supposed to come out of pipes, not the ground.
2) In level 3, you're screwed if you lose the P-Switches.
Thanks for the replys! Ill try to fix all possible errors to make this hack enjoyable =D.
4th and 5th levels are complete, here are the screenshots


























This is the 5th level, a water level
















Thats what happens when you hit the on/off switch




The secret exit room of the 4th level





The secret exit room of the 5th level


Please link us the actual images, rather than a shrunken version of it. It's much easier to look at the images when they are the regular size. For example:


Anyways, for the water level, you should connect the blocks in a better fashion. The way you have it looks kind of bad and lazy.

Standard