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HuFlungDu's real C3 thread, Karoshi Mario

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I just found another minor bug that you might want to take a look at: if you press R in the End of Demo level, then you get sent to an endless bonus game.
I should get a new layout.

Probably won't, though.
I already got that bug fixed. It's in the new version, just re download it.
Originally posted by HuFlungDu
I already got that bug fixed. It's in the new version, just re download it.


Ah, oh well.

By the way your avatar is missing Mario's clothes.
I should get a new layout.

Probably won't, though.
This was a awesome idea. I got to the end, but I was being smart and collected all the 1-ups. And I can't be bothered to wait for the muncher 40 times. Bleh.
You don't have to wait. Just chase it down. And that was the joke :P.
I moderated the hack, and I have to say the whole game was brilliant... except for the last level.
The last level was mean, and controller-smashingly frustrating.

Other than that though, I throughly enjoyed myself. Great hack.
IRC Quotes (March 20th update!)

/MKICK 4: Flantastic Puns
Originally posted by Kristian
The last level was mean, and controller-smashingly frustrating.

I was on the fence about that level, but it was the only interesting "boss" that I could think of. I am able to beat it with 36 lives in ~3 minutes, so I assumed it wasn't that hard, but I guess you can never rate the difficulty of your own creations. Glad to see you liked the hack overall though.

And what about "A Maze!"? That was a filler level. Also "Take it with you". Those were my least favorite of the levels overall, but whatever...

Also: I'm curious why you decided not to do a "Let's moderate" of this. I don't really care, I'm just curious.
I just wanted to let you know

edit: How do I beat mirror mirror?
I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG
I'm actually aware of that. It also happens on the level before it. It's a weird bug in the level wrap system, I don't know how to fix it.
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