I do pixels sometimes
Quote
* Layer 2, both backgrounds and levels, simply because I haven't had time to add it
* Vertical levels. If you have any sprites in vertical levels, the game will most likely crash upon loading
* Secondary exits, mostly because I'm too lazy to find data about them at the moment
* Vertical levels. If you have any sprites in vertical levels, the game will most likely crash upon loading
* Secondary exits, mostly because I'm too lazy to find data about them at the moment
Thanks, but with that I could only make SMB remake .. I will wait to implementation of these, without these features I won't think I could make even 1 world demo. As far I don't have time to making hack with these features (although it would be fun with these limitations), because I'm making project for C3.
... hey... what I'm waiting for. I could use two levels for Layer 2, and set pointers manually . I'm found L2 pointers table in SMA2 before, so where is problem. Nowhere... or I think that.