On Both My Layer 2 Levels the Backgrounds are REALLY Gliched any tips on how to gget rid of that? | The Game |
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Broken Layer 2?
You Don't Have A Background On Layer 2. You Can Have A Layer 3 Background.
Thats the thing. I didn't add ANY background but it still showes a gliched sky. | The Game |
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You have Layer 2 interact, and a BG? How did you do that?
Is the level a Vertical level? If so, would you happen to be talking about a bar/strip of garbage that appears?
Is the level a Vertical level? If so, would you happen to be talking about a bar/strip of garbage that appears?
Hmmm, make sure that you are using the correct layer 2 level setting (setting 02 under the mario head icon), and also check under the "Change other propretys icon". If it says tileset specific under layer 3 settings and you have no idea what that does for your level, change it to no layer 3. Hopefully these things should get rid of it.
F.Y.E.
F.Y.E.
Originally posted by 2technogeeks You have Layer 2 interact, and a BG? How did you do that? Is the level a Vertical level? If so, would you happen to be talking about a bar/strip of garbage that appears? YES There's a strip of random tiles which are in the Background! | The Game |
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Can you show us a screenshot.
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Firstly, that is not a layer 2 level. It's just a normal vertical level with a blank background.
Secondly, try changing the layer 2 vertical scrolling rate to Slow or None, and messing around with the layer 2 initial positioning. And if your entrance is located on an odd-numbered screen, you'll most likely have to move it to an even-numbered one to get rid of the background garbage.
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Secondly, try changing the layer 2 vertical scrolling rate to Slow or None, and messing around with the layer 2 initial positioning. And if your entrance is located on an odd-numbered screen, you'll most likely have to move it to an even-numbered one to get rid of the background garbage.
My YouTube channel
Get the official ASMT resource pack here!
Okay, is your vertical level starting on any screen higher than 06? Because that usually causes the garbage in the bg, which i think is fixed in the new LM because of 512 size BGs.
Originally posted by yoshicookiezeus Firstly, that is not a layer 2 level. It's just a normal vertical level with a blank background. Secondly, try changing the layer 2 vertical scrolling rate to Slow or None, and messing around with the layer 2 initial positioning. And if your entrance is located on an odd-numbered screen, you'll most likely have to move it to an even-numbered one to get rid of the background garbage. I set the H Scroll to - Varible and V Scroll to - Slow. And made the starting area a even number? | The Game |
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Did it work or not? If not, use V-Scroll: None.
Cool. It's working now! .... Just another 21 levels to fix... | The Game |
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