Well, one thing I immediatly noticed is that the ExAnimation is much different than before... Thats something I really want to play with... but I'm still transferring...I have a hack thread - Link (Now with a demo!)
Also a music thread - Link
Well..I just had a quick look at it..I haven't noticed anything weird yet, I only saw some more map16 pages and a blanc page in the 8x8 tile editor. Oh..and mario rides a blue bird in the owerworld for some reason.
I don't think I will get any bugs thought, since I'm working on a vainilla hack.
ninja'd
ninja'd again
how do you get that blue bird thing?REMOVED
So I will need to move my hack to a new rom? Great :\
And how do I change which map16 page the background uses.
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Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
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We're all just gonna have to transfer so the new Lunar Magic doesn't go haywire probably...well, for all the heavy modded hacks.
OGS93: It shows Mario riding a blue bird, unused blue bird from beta SMW, in the OW editor, not in-game.
You're gonna need to port all rom data/levels/etc to a new rom.
Oh. NOT AGAIN PLEEEEEAAAASSEEE
But why???
I want to make it non-corrupted again so I can use it with the old lunar magic, I don't have a 100% recent copy Your layout has been removed.
Offtopic: i just notice that in the middle of the blackhole thing in the corner, it shows a part of castle crazshers title screen... well from my view anyways =P
Ontopic: also whats up with the new zsnes... it only crashes (this was after the 1.7 import) wen i use it on the latest zsnes wen i use it on zsnes 1.1 it works fine... WHAT?!
ninja'dREMOVED
kevin: This version is having problems with data from roms you edited with 1.65/1.64/etc. It won't read the data right my best guess.
kevin: This version is having problems with data from roms you edited with 1.65/1.64/etc. It won't read the data right my best guess.
Yeah, but is there any way to change it back? :/Your layout has been removed.
Someone said that heavily edited roms will need to be ported to a new rom. How do I know if I need to port it over.
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Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
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Well mr tooth, have you made many levels? a lot of custom sprites, music and blocks inserted? asm hacks? If so, then you will need to. Even if there is only 5 levels, and you inserted a lot of patches, you may.