Originally posted by Lu-kazDear God, it would have taken me a year to get through the whole Mountain Path.
And yeah, I've been crazy busy, so I haven't had time to upload or make anything new. I'll probably manage something this weekend hopefully.
Just to be sure, the next hack I'm playing is #70? I don't want to miss anyone.
you know it really wasn't 'Impossible' hard. People here at smwc are used to hacks that have been WAY watered down. Before this site, 99% of the hacks out there were about this difficulty or worse.
'Sides, most of the obstacles you had troubble with could have just been done by being less careful (mario can run across all those flying question block gaps without even jumping)! Durring the final testing stages, I didn't use a single savestate (normally I would have used 1 or 2, but i chose not to solely out of principle).
Its important to understand what I was trying to do with this entry- the point of this level is to show people the distinct difference between a "hard level" and a "kaizo level". All of the obstacles I used were totally fair, the difficulty curve, although steep, was smooth and ramped appropriately, and the level design overall was creative. This level was not made for novice players- it was made for hardened vetrans. I'm just trying to remove the stigma that this site hold against difficulty. I doubt it will work- I'll probably score lower than I deserve- but if I can open even a few eyes, then I say mission sucessful.
(sorry to derail the thread, I just had to put that out there)