Hi folks. I'm completely new to hacking and Lunar Magic as of a day ago. I've been scratching my head over this problem all day today:
I've got a castle, and it's set to collapse after its event is passed. But when I look at the layer 2 event editor, the collapsed tile is waaaaaay over on the other side of the OW, and won't be moved. Naturally, the castle doesn't collapse right in the game.
It seems like I have the destroy level tile thing set up all right. Any clues? I'm betting it's something really silly.
Here's a picture?
I've got a castle, and it's set to collapse after its event is passed. But when I look at the layer 2 event editor, the collapsed tile is waaaaaay over on the other side of the OW, and won't be moved. Naturally, the castle doesn't collapse right in the game.
It seems like I have the destroy level tile thing set up all right. Any clues? I'm betting it's something really silly.
Here's a picture?