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Death Block- Still need help

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Ugh, this is all so confusing. Maybe a video if at all possible please?

EDIT: Okay, I'm just going to make this clear. What I'm trying to do is make a death block that looks like and acts like moltov's. If someone could give me the steps from the beginning, I would be grateful. Thanks.
Why not go to my Youtube channel?

Ok first take ant GFX file from the graphics folder doesn't fully matter which one unless it's allgfx.

Next copy it and place it in the ExGraphics folder and rename it ExGFX### where ### is 80-FFF.

After that open the file in YY-CHR and edit to your hearts content.

Once done insert it through LM and set it up with the Super GFX bypass.

You should be all good now just remember that the ExGFX file will replace the GFX file and all the graphics for that level.
Oh my god ninja boy commented on my thread :D.

Okay, I'll try that. Thanks.

EDIT: I edited the Question mark block in GFX00.bin but I did copy it first and moved it to ExGFX, renaming it ExGFX80.bin. I inserted it and added it to one of the FGs (FG2). I can't find it in map 16. I've looked at all the coin blocks in Map 16 and they're normal.
Why not go to my Youtube channel?

The ? block in GFX00 isn't the one used in blocks, it's used for the winged ? block (I think...).
The one you want is the one in GFX33 (animation tiles) This contains the 4 animation frames of the ? block.

Edit: wait you edited GFX00 and inserted it into FG2? GFX00 is for SP1. Or, did you copy and paste the edited ? block?
There is no information printed on this signature
Originally posted by WingedYoshi
The ? block in GFX00 isn't the one used in blocks, it's used for the winged ? block (I think...).
The one you want is the one in GFX33 (animation tiles) This contains the 4 animation frames of the ? block.

Edit: wait you edited GFX00 and inserted it into FG2? GFX00 is for SP1. Or, did you copy and paste the edited ? block?


I copied the GFX file and made it into ExGFX80.bin. Anyways, I got my block, but I can't use it in the stage I want it in because no matter where I put it in the FGs it screws up the other stuff I need :S.

Why not go to my Youtube channel?

For grassland levels you should edit:

GFX=====FG
14=======1
17=======2
15=======3
33=======animation frames
(equals signs used to stop space correcting)
Note: 33 cannot be used for ExGFX so will affect all levels. To use custom animations, make a new file for extra animation frames (up to 128x104 w x h pixels(16 x 13 w x h tiles))

This will mean everything that you don't edit will still work. GFX15 should probably be left well alone (except for the small pipes at the bottom). A spare tile on GFX14 may be the bullet bill launcher stand and the door or plants or the ice block or... well pretty much everything in GFX17 could be free.

For other types of level you could use this to find GFX files.
There is no information printed on this signature
Originally posted by WingedYoshi
For grassland levels you should edit:

GFX=====FG
14=======1
17=======2
15=======3
33=======animation frames
(equals signs used to stop space correcting)
Note: 33 cannot be used for ExGFX so will affect all levels. To use custom animations, make a new file for extra animation frames (up to 128x104 w x h pixels(16 x 13 w x h tiles))

This will mean everything that you don't edit will still work. GFX15 should probably be left well alone (except for the small pipes at the bottom). A spare tile on GFX14 may be the bullet bill launcher stand and the door or plants or the ice block or... well pretty much everything in GFX17 could be free.

For other types of level you could use this to find GFX files.


So by this you mean edit GFX14.bin for grassland levels and then insert it on FG1?

Why not go to my Youtube channel?

Yes if you are planing on inserting the ExGFX into FG1 then copy and edit GFX17 to fit your needs
Thanks for all the help guys. I'll try that and see what happens when I get the time :).
Why not go to my Youtube channel?

If you still want images, follow this tutorial.
Um Techno thats what we've been talking about this whole time ExGFX and yes it does replace the GFX for that 1 level.
So, what GFX##.bin file should I edit for FG1 in a switch palace?
Why not go to my Youtube channel?

GFX08. And it's FG3, not FG1.
Thanks for the help again guys.
Why not go to my Youtube channel?

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