Credits go to Counterfeit for the bitchin' post layout.
You have to start a new file for the save prompt to appear.
So, clear your SRAM (in other words, defeat the .srm file that should be in the same folder as your ROM), and try again. Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
It works now. Thanks.
But now, here's something else that's bugging me.
In some of the levels, some graphics and tiles, such as the Spinies, do not display correctly and are glitched up. Is there any way to fix this? If there isn't a solution to this problem, then is there a way to copy/paste all level data to a different level without using "save level as"?
Click on the Purple Poison Mushroom Icon, and change the Sprite GFX.
Originally posted by Superjustinbros
If there isn't a solution to this problem, then is there a way to copy/paste all level data to a different level without using "save level as"?
Not really... Unless you like copy and pasting all sprites and objects, using the BG Copy feature, and remembering level settings, otherwise no.
Problem solved, and another question.
How do you disable the candle sprites in the castle levels? Because when I modified it so that Spines can appear correctly, it glitches up the candles as well.
Find the candle generator, and delete it. However, if you're using CTRL+Delete like you're supposed to be doing, that shouldn't be a problem.
Well, I had the "view level exits" button turned on, which hid the candle generators.
Here's another situation.
How do I edit the text that appears after defeating Bowser?