I'm working on the finishing touches of my first hack, I just need people skilled enough to playtest it...
I could help you with those Kaizo traps, here's how I create levels:
1) Wait until you have an idea what type of level you want to make. A good example would be 'Line-guided' or 'Vertical Castle (moving Layer 2)'
2) Put some blocks together. Don't start making the start of the level, just start midway.
3) Make sure it is literally IMPOSSIBLE, that some parts cannot be played(!!!)
4) Break your own level.
5) Go to step 3, removing your path to break the level. Continue until at least 15 people say your level is impossible, now edit one step back.
Hurray! You have just designed a devilish trap!
Edit: I'm not sure whether you can ask for playtesters in this threadm but seeing as my hack is a kaizo one and playtesters are defnitely a part of progress and this thread is devoted to progress in kaizo hacks I figured I'd be OK.
I'm going to need a boatload of playtesters for my hack. It is a kaizo hack, and for those who don't know yet: IT IS HARD.
There are two segments in particular which I need to be tested thoroughly (those segments are among the hardest parts of my hack though), and I need my hack to be tested generally. If you don't feel like playing through a Kaizo Hack but want to test something for me contact me for those segments.
NOTE: Please do NOT contact me if you have little or no experience with Kaizo Hacks as my hack is just a tad hard...no I'm serious without experience it's going to be too hard to beat.
Since I don't expect many people to produce results I will constantly be looking for more playtesters. I know this sounds arrogant but experience has proven me right...
What I hope to receive comments on are:
-Graphics, such as cutoff, non-matching palettes, odd sprites etc.
-Breakability, if you think at any moment you have not played the level as I intended I hope to hear this from you. Perhaps you can make a video or some screenshots with drawn arrows to show the paths you have taken, I'm really curious as to how people play my hack
-Glitches/Bugs. You will need to use these to get through the levels, but odd glitches will have to be removed.
-Your personal opinion about levels/level segments and level design.
Not included in the hack yet (no comments on this please):
-Custom Music
-A storyline (well, perhaps I won't add one as it is a Kaizo Hack)
-An ending boss (I am working on the final level)
Well, a final warning for anybody interested in trying: MY HACK IS HARD. Don't expect any mercy.
Of course you should fight fire with fire, you should fight everything with fire.
Oooh look at my userbar!
Sadistic Designer - testing Pit without tools.