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corrupt?

so um.. i was wondering what does it mean when you run your hack in Zsnes and you just get a black screen after Nintendo presents? i think my hack is corrupt so i am running up a back up on a clean rom but if there is a way to fix this please let me know. thanks
no i believe there is no way to fix it, i think the only way is to put the hack onto a clean rom.
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that's what i am doing but if there is a way to fix my old hack with the black screen to make it playable again would be very useful to know. but thanks anyway
There is no way to fix it.
Make a backup of future hacks to
avoid this sort of thing, or try
on a different emulator.
but im not sure what ruined it? like i have had patches in it for a while blocks and sprites, but nothing messed it up before. and last night i made a level tried play testing it and got a black screen...
Did you make a backup?
Levels:
File > Levels > Export Multiple Levels to File > Save them as whatever wherever you put them.

OW:
1.) Open the ROM with the OW you want to port over.
2.) Open the OW Editor.
3.) Open the ROM you want to export your OW to while keeping the OW editor open.
4.) Go back to the OW Editor and maybe move an 8x8 tile (preferably a wave tile so nothing really is effected) a little so you can bring up the OW Editor's save prompt.
5.) Save.

Map16:

-In the old ROM, open the Map16 editor.
-Press F5, press OK
-Press F7, press OK
-In the new ROM, open the Map16 editor.
-Press F6, press OK
-Press F8, press OK
-Press F9, press OK
You will have to re-insert custom sprites and stuff. But you already have the lists and stuff, just hit the insert button again.
thanks guys for the help. my friend had a copy of my hack so im restring from there i just moved the levels over and now it works. but thanks for helping out guys.