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11 users online: Batata Douce, ForthRightMC, Fozymandias, Isikoro, kurtistrydiz, LightAligns, mathew, Maw,  Saphros, simon.caio, TheOrangeToad - Guests: 267 - Bots: 344
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Latest user: mathew

What do you specialize in?

Overworld making, not paths or events, but the actual overworld design. I'm also pretty good with title screen making and difficult level design.

Once I learn how to do overworld events (that aren't straight up), I plan submitting a hack and y'all will see my hacking talent :P
8 Trials Await (2010) lol|
Custom sprites --> custom bosses --> asm patches --> custom blocks --> custom shooters

:P
Level design and palettes are what seem to come most naturally to me. Oh, and I'm pretty good at ripping GFX too.
Overworld design. That's about it.

EDIT: Leveled. I don't know what's funny about Nipper Spore, but I snickered when I saw the name.
I'd have to say Level Design and ripping/making graphics.
Oh and I'm great with palettes(heck I made a tutorial for you all)
I don't think I'm really that good at anything yet, having not had enough time or practice. Soon, though. Soon. Of my strengths, my only notable one is music, as my level design is probably average, and I can't tell anymore if my palettes are good, I'm so used to them. I liked them initially though, nor are they eye-searing.

Otherwise, I don't use ExGFX or ASM (Might learn ASM), so my hacks are kind of boring.
Youtube
I consider myself good at level design, gimmicks and basic ASM.
(Coming up: Poison gas house from Vip2!)

I still can do everything else, but i'm not that good.
aran - Graces of Heaven
I guess Map16 tweaking and Tweaking sprites.
I can get gimmick designs. But sadly I can't pull them off.
I guess I can make Overworlds... But they are really blocky...
I will become alive again sometime soon.
Pretty much level design, map16 stuff and overall fitting music and Exgfx.
ASM by far, then level design. Level design usually goes along with ASM - first I make the ASM, around which the level revolves. However, it doesn't become Brutal Mario-alike, the level actually has a thought in it.
I'd also say I care about some special effects (that is, certain cool effects like HDMA, a completely different kind of titlescreen or Nintendo Presents screen, etc.).
OW design... not too good with OWs such like SMW's, but I'd say I'm decent with OW's such as SMB3's. (See MOPNV's OW.)

Basically I'd say the order is much like this:
ASM > level design > OW design > GFX ripping >> music porting = GFX drawing
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
I have 3. Overworld design, speedy overworld designing and level variety.
Creating storylines



-snip-
My best (and newest) talent is changing graphics in YY-CHR. My stuff looks a Lot better. I should post pics... :P
Just visiting...
Nothing.

SHELLESS BLUE KOOPA
Well, i think for what i have seen until today is level design and history, you will goign to decide that when my hack is decent enough to release a demo
Hello There