First off, I wanted to say thanks for viewing my booth here at C3. While I had hoped to release a new demo of my hack, Super Blooper, and Super Sonikku World, I didn't have the time to work on either enough for a release.
Now, before I post the link, I want to tell you a bit about the sprites IN this package;
Critter: The common enemy from Cave Story, it will either jump, or jump and fly around for a bit depending on if the Extra Bit is set or not.
Power Critter: The same sprite as above, but 32x32 and will set an "in air" flag, and whenever this flag is set and its in the air, if it hits ground, it shakes the screen!
Ma Pignon: The blue mushroom boss from Cave Story, yes. It acts similarly to the original, but doesn't spawn a bunch of "fakes" you have to fight or the rocks, as I didn't really have time to implement it, in a future version maybe.
Springboard Powerup: Basically a collectible springboard, that when touched (Doesn't work when you are holding something), increases a state and lets you bounce around! Pressing down forces you to get off of the springboard, and if it hits water, you lose it. It uses the original springboard graphics by default, but changing them in the graphics routine shouldn't be too awful hard.
Download all 4 sprites!
Since I haven't tested these 100% through, a few things may be buggy, as to why they are BETA versions of the sprites, if I find any bugs, I will fix them and upload a new version.
Now, before I post the link, I want to tell you a bit about the sprites IN this package;
Critter: The common enemy from Cave Story, it will either jump, or jump and fly around for a bit depending on if the Extra Bit is set or not.
Power Critter: The same sprite as above, but 32x32 and will set an "in air" flag, and whenever this flag is set and its in the air, if it hits ground, it shakes the screen!
Ma Pignon: The blue mushroom boss from Cave Story, yes. It acts similarly to the original, but doesn't spawn a bunch of "fakes" you have to fight or the rocks, as I didn't really have time to implement it, in a future version maybe.
Springboard Powerup: Basically a collectible springboard, that when touched (Doesn't work when you are holding something), increases a state and lets you bounce around! Pressing down forces you to get off of the springboard, and if it hits water, you lose it. It uses the original springboard graphics by default, but changing them in the graphics routine shouldn't be too awful hard.
Download all 4 sprites!
Since I haven't tested these 100% through, a few things may be buggy, as to why they are BETA versions of the sprites, if I find any bugs, I will fix them and upload a new version.