Well, this hack is liquified pwn in a jar. I heard you're putting in flutter jumps?
Its already in there....well at least i heard it was
Yeah it's done. We're still waiting for the HDMA engine that will work with Custom Music.CP_foothills has been canned. Therefore, this space is once again blank.
This Pwns, man. I want my bro to try this.
You can barely tell its a SMW hack anymore!
Scientific genius!
Originally posted by Boingboingsplat
You can barely tell its a SMW hack anymore!
That's the point of SMW hacking.I am the Eggman! My current Egglayout is to support Sonic Robo Blast 2. I'll change it sometime in the future.
We're trying to make this hack as Yoshi's Island-ish as possible.
Originally known as A Yoshi (2006-2009), Aquifer (2010-2011), and Azurik (2012-2014).
Originally posted by papermario766
Originally posted by Boingboingsplat
You can barely tell its a SMW hack anymore!
That's the point of SMW hacking.
My point was that someone could mistake it for a Yoshi's Island hack, if it weren't for the status bar. -_-
You guys could remove the time limit and
also remove the item box if you want... I wonder what a HFD opcode would do in ASM...
Why would we want to do that? It'll be crucial for the hack as you navigate complicating puzzles and big enemy swarms.CP_foothills has been canned. Therefore, this space is once again blank.
Are you gonna have body slam, too?
Originally posted by manaphy87
Are you gonna have body slam, too?
The body slam is just like our ordinary
spin jump with different tiles.
@ Remnic: You could just remove time if you want.
I'm not making the hack, I'm just suggesting ideas.I wonder what a HFD opcode would do in ASM...